Sorry to hear you're leaving us...Thanks for playing and please do lurk all you want.
@HyCrest or AskReeves, as the alternates are you guys able/wanting to take firepeoplebb's spot?
Regarding the in-game situation: Examining the screenshot...
Worker actions:
I'd prefer to not mine the iron now. We need to work our high-food tiles to expand pop and a mined mountain, even with iron, is still too weak with the despotic penalty. Plus, it takes forever to mine...
It would be beneficial to
not hook up the iron yet and have our barracks cities produce vet warriors for a few turns, then mass upgrade.
I noticed the BGs near Toledo have/are being irrigated. We definitely want to mine those, especially for Toledo because we want it to be a high shield-producer.
We need to mine the other Barcelona river BG so that it can get more shields. BTW, what tiles is Barcelona working because it's only growing in 14 turns?
We might think about not roading the Madrid forest. That tile really should have been chopped for the granary, and we still may think about chopping it and putting the shields into a settler. Roading non-tundra forests is generally a MM

because it wastes too many worker turns.
City Builds:
Seville got a granary, right? I remember that from a previous screenshot. If so, it should build settlers/workers and not be building archers...
Santiago should build a barracks once the worker finishes. With those BG's it'll be good unit producer
Did we find out if Byz were building the Colossus? If not, Toledo should be building that. Otherwise, I say have it build a rax and start on some vet warriors. We can't build much better things there...Build the curragh first, though...
German War:
If we build vet warriors in Barcelona and Santiago (once Santiago builds a rax), plus possibly use Toledo for that also, we'll be in good shape. Mass upgrade in a few turns (Don't hook up the iron now!).
Once we get, oh, 6-8 swords, let's hit them. I predict that sometime in Overseer's turnset (2 sets from now) we should be ready.
Miscellaneous Notes:
Why are we making +7gpt on our Research? We should be burning 100% for CoL.
We can culture poach the horses from Germans (near Barcelona) by settling nearby. I don't think we want to do this yet because of flip risk.
We don't need an MP in every city....
@anaxagoras.
-Agree on settling near fresh water; the free aquaduct is huge. That said, I still like this city spacing pattern (obviously fixed now that Santiago is settled). We can fit two nice cities on the fresh water to the north. One on the forest between the lake and the river, and the other on the tundra coast 1N of the river at it's edge.
I
do think the Republic slingshot is critical. Can we still win without it? Yes. However, remember that Republic costs like 3x as many beakers as CoL. I think doing the Philo --> CoL --> Republic route would cost us more like 20-30 turns, not 10, plus a bunch of gpt as we'd probably need to run -gpt research. That's a ton of lost production, IMO.