My last 6 turns were much less eventful than the first three.
Turn 4 1478
Sidon: Granary > Library
Excess of Galleys in Persia, so start 2 towards east cost of Egypt.
Bactra: Whip Theatre - really need culture more than anything at this point. Honestly, I'm not usually this fond of the whip - this just seems the right time for it.
Start moving caravel E of Inca to our east coast to join scouting caravel. Need some naval defense.
Send Aaron to North end of island to work on roads.
Yes, Gandhi did settle the island to the south of us:
Heliopolis: University>Catapult
Elephantine: Pikeman (1 turn) queued > Catapult
Moscow: National Epic> Maceman
Alex: University > Catapult
Pi-Ramesses: Galleon > Galleon
Pasargadae: Still 1 turn to revolt, but change courthouse in queue to theatre. I really think we need culture first, then work on reducing maintenance with cthouse or FP.
With happiness abundant, culture slider is dropped to 0, and research is increased to 60%. Scientific method will now complete in 12 instead of 15.
Turn 5 1484
Tarsus and Pasargadae come out of revolt, and Persepolis expands.
Cyrus takes open borders, so we take it and start moving troops for the last assault against him.
Tarsus: Theatre > Granary
Bactra: Theatre > Buddhist Temple
Heliopolis: Catapult (1 turn) queued > Pikeman
Pasargadae is starving with lots of citizens, so whip Theatre. Still starving, so hopefully will expand soon.
Turn 6 1490
HC's caravel shows up at S of continent. Our caravels guarding southern ice straits are moved to fish and crabs for protection.
Pasargadae: Theatre > Courthouse
Elephantine: Cat (1 turn) queued > Mace
Turn 7 1496
Pasargadae expands, can now work enough tiles to expand.
Switch to Caste/Pacifism, which gives a commerce hit, but necessary for GA production.
Moscow, Thebes and Giza get the artists to try for a GA.
Turn 8 1502
Continued MM, movement of forces in India,
Turn 9 1508
MOTSS, worker starts mine outside Persepolis
Turn 10 1514
Bactra goes into revolt.
Memphis: Catapult>Catapult (forgot to let this queue last time)
Alex: Cat (1 turn) gueued > Knight
Elephantine: Mace (1 turn) queued>Cross
Saladin will take printing press for gunpowder. Other deals may also be open. Leave this for the next player.
PLAN
1. A number of military units are queued with 1 turn to build. After we pop a GA or two, suggest switching Vass/Theo and completing these units.
2. I'm not sure we have enough military in Persia to complete the job on Cyrus. There is a stack near each of the Persian cities. The lightest is next to Susa, which may require the most military. However, it is the easiest to get to, so I thought it could be more easily supplemented. Also, I was going to move the catapult which was healing in Bactra, but just before it healed the revolt occurred, causing it further damage. I have moved it into Egyptian territory, but it should go to Susa as soon as it is healed.
3. Strongly suggest getting gunpowder from Saladin while we can. He wanted Banking and Education for it, but will take Printing Press. Other trades may be available. Most of the other civs now have gunpowder, including HC.
4. I wasn't sure what to do with the galleons at this point. I haven't wanted to move the settler from his position on the south coast, as we still may need him to protect that remaining open tile. One galleon is now somewhat centrally at port in Heliopolis, and the other is almost complete in Pi-Rammeses. I hadn't started another settler, which may have been a mistake, but I was nervous about our military and infrastructure, so focused on those.
5. It will be another 5 or 6 turns before any great people start popping. I think I've maxed out GP production in the 3 cities focused on it, but you might do better than me. I loaded 3 cities with artists rather than 2 because we are heavily weighted towards GS, and I wanted to increase chances of getting a GA.
6. Keep a close eye on developments in Vilcabamba. If HC goes on the move, we may need to revolt to Vass/Theo sooner than planned to complete military builds and get them in place. I've moved some units up, but we are still light to fend off a significant attack in the north.
Here are some screenies of North Persia:
South Persia:
Vilcabamba (only thing new is one more cat loaded in the second galley):
Good luck Goodenuf!!