SGOTM 01 - Rat Pack

ThERat said:
guys, I have a problem to open the save file. Until that is solved, why doen't someone else start this. Suggest for the first rotation, whoever posts a got it, plays then.
I assume you have not edited the files in Assets dir in any way? Like used civscale?
Also having backups of files or extra files inside Assets dir could cause problems.

If you do uninstall, check to see if there is still an Assets dir there before you reinstall.. if it is there.. delete it first.. the uninstaller wont remove any extra files you have put in that dir, but they may still cause problems
 
No problems here.
I can take it.Team decides.
I'd suggest 20 turns first round.
And maybe an update after 10 turns for more discussion.
 
ok u take it first 40 moves. after you first round 20 moves (ill go 2nd). starting 2nd round - 10 moves each. Settle on spot, and mining->BW->AH, as we agreed on that. gl!
 
4000 BC
Move warrior on the desert hill,fish revealed.
Thebes founded.Another cow resource revealed.
Start to research Mining.

pic2335py.jpg


3970 BC (1)
Another water resource revealed,clam.

3880 BC (4)
Borders of Thebes expand and reveals stone.

3760 BC (8)
More fish revealed in the NW.

3730 BC (9)
More cows.

3700 BC (10)
Tundra.So we must be somewhere north.

3670 BC (11)
Mining is in,start to research Bronze Working.

3580 BC (14)
Our warrior kills a wolf.

3550 BC (15)
I've seen enough.We can only expand SW.

pic2375dm.jpg


3370 BC (21)
Second warrior is ready.Start a worker.

IBT 3250 BC
Hinduism has been founded in a distant land.

IBT 3220 BC
Warrior survives a lion attack.

3130 BC (29)
Bronze Working is in,start on Pottery.
Thebes has 5 hills,so I prefer to cottage the floodplains.
Bad news.No copper.
Revolt to Slavery.

3040 BC (32)
Our warrior meets a Russian scout and also reveals copper in the west.

pic2385ub.jpg


IBT 3010 BC
Buddhism has been founded in a distant land.

2950 BC (35)
We don't have much room to expand.I already see Russian borders.

2830 BC (39)
Worker is ready.

2800 BC (40)
Well,this is ugly.We should claim that copper as soon as possible +
Cathy blocks our only way to expand.
There's only one (calendar) happy resource.
We need the numbers,so maybe we should settle with more
overlapping as normal.

pic2395yz.jpg


A total screenshot of the scouted area.

pic2401yj.jpg
 
I'm thinking maybe chop a settler out ASAP and get a city on the desert tile 1west of the copper. This would block off Cathy's expansion towards us and grab us copper.

I don't really like the starting position here. We miss stone and rice. Moving the settler on the plains hill would have been better imo. Then we would have also been able to fit a city on the desert tile two north of the clams. It's much easier to see this is hind-sight though.
 
knupp715 said:
I don't really like the starting position here.
You're not the only one.When I saw the fish I had my doubts,
but when I also saw the clam I simply :vomit:.
I could have replayed. :mischief:
 
I made a dotmap.Feel free to comment.
The right pink spot is unsure,because of invisibility
of the tiles to the east of the mountains.

19354_pic_242dotmap.jpg
 
hillplacement would've been better. The point however is that before we settler, usign only info we have, settleing one S was way better. Thats thepoint, use info u have now to its best so i dont feel bad at all.
i'll play this a little bit later,or GOT IT.
 
chop a settler settle on the desert tile near copper (yes, it has to be the canal placement)

Then go for AH and start a rush to take out Russia. If we manage to get Moscow early, that will be huge

by the way, I would make a much different dot map, I will post it soon

Tatran, you must submit the save to the SGOTM page (I'll do it for you for now, but next time please do so)
 
ok ,here is my take, which is very similar to Tatran, I simply included the borders for better understanding

I tried to creat cities with little overlap and making use of the resources.

- Red dot is next to close the choke, get the canal and copper.
- Orange dot makes sure we grab as many flood plains as possible
- the 2 dark red rings are options, I don't really know which is better


ratpack1000.jpg
 
Gyathaar said:
You need to upload the save btw.. not just attach it here

ThERat said:
Tatran, you must submit the save to the SGOTM page
First SGOTM,so I'm not surprised everything is not going smooth.

To the ThERat :thanx: .
Btw,your dotmap isn't very different from mine (both purple dots).
The canal function is a good reason to settle on desert tile,didn't think
of that.
 
im sorry where exaclty do we need to upload each save besides post it here?
 
by the way, that SGOTM page gives useful information about the progress of other teams. You can judge where your team stands so I recommend you guys to bookmark it and have a look every now and then.
 
0th turn - Tatran, please explain to me why is our only worker building road to nothingness, we researched BW almost 10 turns ago, we have NO SETTLER STARTED, but our 3rd warrior is getting build??? I think we made it clear that we need to get our key resources as quickly as possible.

civ4screenshot00476dg.jpg



1, 2 (start chop for settler) , start AH
3,4,5,6,7,8 (start another chop)
9,10,11,12,13, 14 (start yet another chop for settler->barracks, we need some catching up quickly).
15(AH done), and I quit here so we decide for next I know id go straight for IW but that’s me. Horses just north of capital.
I strongly suggest we grab them and get chariots instead of axmen now. Mega quick rush please. theRat , you’ r up.

civ4screenshot00481pu.jpg


Moderator Action: Removed attached file. Please use the one that was uploaded to the SGOTM server:
http://gotm.civfanatics.net/saves/civ4sgotm1/Rat_Pack_SG001_BC2350_01.Civ4SavedGame
 
Please don't duplicate the save as an attachment here. It wastes space, and *could* get you out of sync with the saves on the server.

The next player should ALWAYS get the save from the SGOTM server. If you want to post a link to the save here, then copy and paste the link you get back when you upload your save to the SGOTM submission page.
 
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