Turn 0 AD: Change a few build orders, micromanage tile usage to earn some extra gold, and move a couple of units around from cities with extra happiness to those with red faces so more tiles are being used.
Turn 1 1346AD: zzzz
Turn 2 1352AD: Capture Huamanga losing 1 cat and 1 mace. Load Great Engineer into Caravel and send him towards Inca's former land so he can create the Forbidden Palace.
Turn 3 1358AD: Gunpowder finishes, start Chemistry. Cancel deal with Gandhi on spices seeing he had 1 extra GPT but then I realized it was our only Spice but we had 2 Gold so I trade him a gold instead. Renegotiate deal with Roosevelt to get 1 extra GPT.
Turn 4 1364AD: Bombard Ollantsomething down to 0% and attack the 2 Longbows with 2 Knights and a Maceman on the Quecha winning all 3.
Turn 5 1370AD: Revolt to Slavery so I can whip courthouse in Cuzco. The GE will arrive next turn so it can do the FP next turn. I also whip a couple of other courthouses as we are getting slaughtered in the gold department. -73 GPT even after moving slider down to 60%.
Turn 6 1376AD: Use GE to hurry FP in Cuzco. We dropped from -73 to -49 with the 3 whipped courthouses. 3 Galleons are loaded up from Inca war and start heading to Sal/Roosevelt 1 full of Knights, 1 Maces, and 1 Cats.
IBT: Gandhi finishes Versailles.
Turn 7 1382AD: FP finishes and drops us down 7 more GPT to -42. If the cities to the east were out of revolt it would have been a more dramatic drop. Drop off Settler and protection on the island N of Gandhi.
Turn 8 1388AD: Drop off GM in Saladdin's land and will check amount it can get there.
Turn 9 1394AD: GM will get 1950 in Medina and 1650 in Atlanta.
Turn 10 1400AD: Use GM in Medina netting 1950 gold. Load up another Settler/Longbow into a Galleon and start heading SE to island. The last of the Incan cities come out of revolt.
Situation Assessment- There are 4 galleons ready to drop off 3 Knights, 3 Maces, 4 cats, and 2 Longbows on the Saladdin Roosevelt border. There are many more units in Ollantsomething which should be picked up as soon as those Galleons are emptied. I don't have a real preference for which we go after next. Roosevelt is a lot stronger (3 of his cities are stacked, NY, Wash, Thracian, but the others only have a couple defenders each) so it may make sense to go after him now.
We are 4 turns from Chemistry but can shave a couple turns off if we want by upping the science slider. We have lots of money now from GM to upgrade maces to grenadiers.
I didn't settle the island north of Gandhi yet as I wasn't sure if we wanted to grab the whale (which we have none of currently) and lose a little land or found in the middle to get all the land.
Save File -
http://gotm.civfanatics.net/saves/civ4sgotm1/Team_One_SG001_AD1400_01.Civ4SavedGame