Got it. Will play before saturday....ready now but need input.
I am guessing it is not possible to add workers to cities.
However, for the records, my preferance for the copper town is Thrallia's. Basically the reason is, this is a long term game and eventually we will be able to irrigate some of those tiles once we know CS and we can build a lighthouse(?) to use coast tiles to keep the city growing. We can use all 3 gem sites.....eventually. Its all about gold. In the interim we build units, rax and a Lib

.
Any way.. following is a summary of what I gather we need to do.
Techs. After writing we go for IW since we want to wait until we meet more civs to trade before going for Alpha.
BTW I do not see the need for binary(on/off) research since no beaker are loss due to overflow and X amount of beakers area still X amount regardless of how you get it, unless the cost drop due to AI learning it. But, I will be happy to do so since I can see no harm coming from it.
Cap: After the warrior + 1 turn pop rush a workboat or worker. I prefer worker. We could use a highway crew...prep next city site....chop...cottage.......so many to list.
SP: Pop rush oblisk before growth...now. Start Grainary.
Ctown: Warrior?
Anyway. Please add to this.