Wow, talk about having a turnset with lots of decisions
I will play one or two turns soon - just to get the UN secretary general vote so I can post up the voting figures. I'm really undecided on what to do militarily, although the first couple of turns are just going to be healing units anyway. I agree with Sam about building theatres in the ex-German cities. On Hittite, I'd be inclined to keep it until the secretary general vote, and if then we see that Toku is only just short of being our opponent, try and get him to have it. Otherwise take out Toku.
I'm nervous about actively joining the Napoleon war. I just used the preturn to move a caravel to look at Orleans: It has a grenadier and a cavalry in it (along with two longbows, a musketeer and a maceman). My instinct says our forces in Germany, with upgrades, could take that but they'll be sufficiently weakened that we'd struggle to take any other French cities afterwards without reinforcements. And it'll take our Germany ships 4 turns to get there. @Mark: Did you notice whether any other possible opponents have less advanced forces so we can take their cities more easily? We have a fair few forces on our mainland, and I don't like leaving them there doing nothing but as Mark said we don't know what Toku is doing. I could try taking some cavalry to Japan and have them pillage production improvements (but not food improvements) so we stop Toku producing units without making him lose population? (EDIT: Or attack his cities, but always just stop short of taking them once he has only one defender)
Also, thinking about Civics/Religions. These could be crucial in getting us votes:
Of the Civs we are currently courting: Favourite Civics are:
Mansa: Free Market
Julius: Representation
Vicky: Representation
Gandhi: Universal Suffrage
Monty: Police State
Outside Chance (but not much chance probably):
Hatty: Hereditary Rule
Cyrus: Representation
Issy: Police State
Washington: Universal Suffrage
To me that suggests that representation is going to be the most favourable civic change from the POV of maximizing votes. We'll lose +2 on Gandhi by swapping but that'll only take us down to +10 with him, my hunch is he'll still vote for us with +10. My hunch is also that Vicky will vote for us anyway but we'll need representation or some other bonus to get Julius on-side. There may be an argument for trying hereditary rule to see if we can sway Hatty, but we may lose Julius by doing that.
I think getting Hatty on-side may be achievable. Maybe if we joined her war with Huayna (which has the + that we can get our forces there quite quickly), and he should be stretched militarily, but the - that he has grenadiers, and used missionaries to spread Christianity in Egypt than bribed Hatty to convert, then converted ourselves too, helping our relations with Vicky/Julius/Gandhi, perhaps enough that we can afford to adopt hereditary rule without losing any of their votes.
I think Cyrus, Issy and Washington are probably no-hopers.