Ronnie1
Deity
More lurking has revealed the following post!
"Quote:
Originally Posted by Big Pig
Perhaps they get their laughs by seeing how many millenia they beat other teams finishes by.....? (Edit, referring to the CFR teams)
No doubt.
Checked the latest CFR-V save. Obviously, their drastically earlier city development is the major difference. They also sent out a quadrillion wbs to circumnavigate the globe almost a millenium before us! They're using libraries to expand their city boundaries and they didn't deal away alphabet, so they'll only extend their already huge tech advantage. And they're going straight for Bureaucracy. They're keeping their GE gene pool in Murky Waters (their historians aren't worth a hill of beans) 100% clear. I think they'll win at least 100 turns before us. If they're smart they'll just go straight for MM and forget any detours.
They've clearly taken some calculated risks and they have paid off. They have 4 warriors defending their five cities!!!?!?! Man, if Alex had attacked them like he did us, I don't know.... But to their good fortune, Alex is a virtual non-entity. I checked, he has a bunch of archers but no galleys. Instead, Mao has done some major land-grabbing.
My problem is I 'm so inexperienced with these different levels, I would have never dared to leaave my cities so unprotected. Aggressive AIs? Could have fooled me.
The points I found most interesting were the early city development and the not trading of alphabet.
@C63,
I can do this also, but in the post I referenced, they were definitely talking about chain moving across open water, we need to get an answer to this one. Think about how much faster we could have moved troops in the Toku SGOTM.
A war weariness thread
http://forums.civfanatics.com/showthread.php?t=181512
"Quote:
Originally Posted by Big Pig
Perhaps they get their laughs by seeing how many millenia they beat other teams finishes by.....? (Edit, referring to the CFR teams)
No doubt.
Checked the latest CFR-V save. Obviously, their drastically earlier city development is the major difference. They also sent out a quadrillion wbs to circumnavigate the globe almost a millenium before us! They're using libraries to expand their city boundaries and they didn't deal away alphabet, so they'll only extend their already huge tech advantage. And they're going straight for Bureaucracy. They're keeping their GE gene pool in Murky Waters (their historians aren't worth a hill of beans) 100% clear. I think they'll win at least 100 turns before us. If they're smart they'll just go straight for MM and forget any detours.
They've clearly taken some calculated risks and they have paid off. They have 4 warriors defending their five cities!!!?!?! Man, if Alex had attacked them like he did us, I don't know.... But to their good fortune, Alex is a virtual non-entity. I checked, he has a bunch of archers but no galleys. Instead, Mao has done some major land-grabbing.
My problem is I 'm so inexperienced with these different levels, I would have never dared to leaave my cities so unprotected. Aggressive AIs? Could have fooled me.
The points I found most interesting were the early city development and the not trading of alphabet.
@C63,
In GOTM14 I noticed I could ferry troops from one boat to the other, provided one boat (maybe both, not 100% sure) was inside a city. Not if both were already at the sea. But I might be missing something.
I can do this also, but in the post I referenced, they were definitely talking about chain moving across open water, we need to get an answer to this one. Think about how much faster we could have moved troops in the Toku SGOTM.
A war weariness thread
http://forums.civfanatics.com/showthread.php?t=181512