Htadus
A and L's dad
Jenarie, I see no reason for you to be unhappy with the turn set. You had to deal with a problem that any one could have messed up and you did not. With all the conflicting goals that were discussed, I think you did an excellent job.
Only thing I wish happened differently is that we started the Pyramids after the Axe. I probably am the only one though, so no big deal
. BTW how many defenders were in the barb city?
Now, I think we should let Nidaros use the pigs to get the worker done soon. And let it work it untill it grow to its happiness max while building the Mids. I think we need to get math learned so we can get few of those forests chopped for 45 hammers each. May be the new worker can prechop a few of them to 1 turn after the corn farm is done.
Once El Dorado-sala grow, we should build a settler there and use the forest chop to speed up the process. BTW if anyone feel like changing the name of the city to just EL Dorado, please feel free. I do silly things when I am tired.
I vote to keep that chariot build going in El Do because the axes are right around the corner and we get extra movement. We should build units there until it grows. Finally, we need to build a road to Uppsala.
Once we have 3 workers, we should have enough for a while. Since each city will grow in about 16-18 turns, we have enough worker turns to improve a tile for new pop.
Is it time to build cottages?


Now, I think we should let Nidaros use the pigs to get the worker done soon. And let it work it untill it grow to its happiness max while building the Mids. I think we need to get math learned so we can get few of those forests chopped for 45 hammers each. May be the new worker can prechop a few of them to 1 turn after the corn farm is done.
Once El Dorado-sala grow, we should build a settler there and use the forest chop to speed up the process. BTW if anyone feel like changing the name of the city to just EL Dorado, please feel free. I do silly things when I am tired.

I vote to keep that chariot build going in El Do because the axes are right around the corner and we get extra movement. We should build units there until it grows. Finally, we need to build a road to Uppsala.
Once we have 3 workers, we should have enough for a while. Since each city will grow in about 16-18 turns, we have enough worker turns to improve a tile for new pop.
Is it time to build cottages?
