I did a do-over ... the first attempt was to get a Worker out quickly to chop out Warriors, a Settler, and a Work Boat. All up, it wasn't such a great idea, and instead opted for a high-commerce - high-food approach. So the rest of this blurb is attempt #2.
True to my first attempt, I repeated the opening move and sent the Settler two tiles to the north, and was rewarded with lots of Coast and a Desert.
I went after Bronze Working from the outset ... with all of that food, Slavery could become very handy, and there are plenty of forests too. I'm not usually keen on whipping the Capital too much, but I think we need to get a few basics done quickly ... we can look at running some Specialists down the track.
The citizens worked on the 2

3

tiles of the lake and the Clams. Having eventually got to Bronze Working, I whipped out a Work Boat. I also went after Warriors to get population growth, and on the last turn whipped out a Settler.
Goodie Hut-wise, picked up The Wheel as a free technology, a second Scout, and then 47

and 89

... so we're the wealthiest tribe.
I researched Agriculture and Animal Husbandry, so when I get to Workers, they'll have plenty to do! Currently on Writing.
I spotted a 'reasonable' second city site with nine resources on a river!

That's where the Settler's going!
Good news - Delhi's got some high-

resources, so Gandhi's technology rate should move along pretty well.
Despite the Corn and Pigs, I'm thinking that it might be best not to stagnate growth by going after a Worker too early. It seems counter-intuitive, but the
'grow population and whip' approach seemed to work a bit better. I look forward to reading everyone else's findings.