Munro
Deity
Decision needed for next turn set
1. 100% run to Alphabet as soon as possible? I say yes
2. Keep Rice City as GP farm. I say yes as I think we still get Mathematics when we need it prior to researching construction and Mecca is a Hybrid city rather than GP farm.
3. Do we try and found another city this turn set. I think so but not sure where.. (Silver + iron Island City will be high upkeep due to distance)
4. Builds. We need more workers!!
Ralph
Sorry for the delay. Quick thoughts on the above:
1. Agree - then use to trade for peace with Toka and Qin ASAP
2. My current feeling is to use Mecca for the instead; it has +6 (+7 if we whip the library next turn for 2 pop after it grows to size 5) which is too much to use at the moment just working regular tiles (due to cap). Suggest we put it to use supporting 2 scientists instead, and get the extra pop and cottage growth in Rice City instead.
3. Yes, agree.
- If we can get peace with Qin and / or Toka once we have alpha, so WW is less of a problem, suggest another cottage city between Besh and Rice City as per the dot map posted earlier.
- If we can't get peace and WW is still a problem, suggest we found our cultural bridge city in the far SE so we can get across to Silver island so we can get the +1 from the silver. (The extra +1 or +2 'distance from palace' maintenance cost for this city will be more than compensated by being able to work an extra cottage tile in each of our cottage spam cities).
4. And settlers.. And some military (e.g. in Mecca) - since we can keep them on home soil for now and they won't incurr significant extra maintenance costs. And they'll be ready when we need them...