SGOTM 05 - Mac Team

OK, so I don't check in due to one busy long weekend, and boy have I missed a lot. I think my internal calendar forgot to adjust for the smaller team size.

I will plan on playing Wednesday evening (US eastern time) with whatever save is available, unless all think it would be less confusing to keep to the cycle. I'll try too keep on top of things with the new hurry-up schedule.
 
Democracy is being researched at the moment, the emancipation blues are hurting us at the right now. Once we run emancipation everything should be fine. We should finish up Economics and switch to Free Market at the same time. We should probably whip the Observatory in Ning-hsia before the switch, then we can run 3 scientists there. I've switched to theocracy, I have been concentrating on building 6XP macemen so we can have CRII grenadiers and riflemen. Once Rifling is discovered we can't make macemen anymore. There are a couple of cities with dry docks to make frigates at. For the next research I would either go Steam Power -> Assembly Line or Railroad -> Combustion. If we go for the latter we should probably grab Scientific Method first just to make sure we have oil somewhere.

I don't know who we are actually going to declare war on. Sal has defensive pacts with both Cyrus and Toku, Toku also has a pact with Alex who has a pact with Qin. If we want to fight Sal we should declare on Cyrus, that way we will fight Cyrus and Sal without Toku getting involved. Or we could declare on Qin and fight him and Alex.

Spoiler :
Turn 401/660 (1772 AD) [16-Oct-2007 21:37:52]

Turn 402/660 (1774 AD) [16-Oct-2007 21:41:16]
New Sarai grows: 7
Tech learned: Nationalism

Turn 403/660 (1776 AD) [16-Oct-2007 21:42:19]
Karakorum grows: 15
Beshbalik finishes: Jewish Missionary
Old Sarai grows: 8
Izumo grows: 5
Izumo finishes: Harbor

Turn 404/660 (1778 AD) [16-Oct-2007 21:43:14]
Beshbalik begins: Forge (12 turns)
Izumo begins: Library (14 turns)
Anjar begins: Forge (18 turns)
Ning-hsia grows: 11
New Sarai finishes: Galleon
Izumo's borders expand

Turn 405/660 (1780 AD) [16-Oct-2007 21:48:22]
New Sarai begins: Library (14 turns)

Turn 406/660 (1782 AD) [16-Oct-2007 21:50:12]
Khurasan grows: 8
Old Sarai's borders expand
Izumo grows: 6

Turn 407/660 (1784 AD) [16-Oct-2007 21:51:51]
Judaism has spread: Ning-hsia
State Religion Change: Cyrus(Persia) from 'Judaism' to 'no State Religion'
Attitude Change: Qin Shi Huang(China) towards Cyrus(Persia), from 'Cautious' to 'Pleased'
Attitude Change: Asoka(India) towards Cyrus(Persia), from 'Pleased' to 'Friendly'
Attitude Change: Saladin(Arabia) towards Cyrus(Persia), from 'Pleased' to 'Friendly'
Civics Change: Cyrus(Persia) from 'Decentralization' to 'Free Market'
Civics Change: Cyrus(Persia) from 'Organized Religion' to 'Free Religion'

Turn 408/660 (1786 AD) [16-Oct-2007 21:54:12]
Kufah begins: Maceman (7 turns)

Turn 409/660 (1788 AD) [16-Oct-2007 21:55:38]
Karakorum finishes: Heroic Epic

Turn 410/660 (1790 AD) [16-Oct-2007 21:56:49]
Karakorum begins: Grenadier (4 turns)
Old Sarai begins: Maceman (14 turns)
Izumo grows: 7

Turn 411/660 (1792 AD) [16-Oct-2007 21:59:19]
New Sarai grows: 8
Civics Change: Tokugawa(Japan) from 'Vassalage' to 'Free Speech'
Civics Change: Tokugawa(Japan) from 'Mercantilism' to 'Free Market'
Civics Change: Asoka(India) from 'Representation' to 'Universal Suffrage'
Civics Change: Asoka(India) from 'Serfdom' to 'Emancipation'

Turn 412/660 (1794 AD) [16-Oct-2007 22:00:07]
Ning-hsia grows: 12
Tech learned: Printing Press

Turn 413/660 (1796 AD) [16-Oct-2007 22:01:25]
Karakorum begins: Maceman (3 turns)
Tech learned: Steel
Old Sarai grows: 9
Civics Change: Saladin(Arabia) from 'Slavery' to 'Emancipation'

Turn 414/660 (1798 AD) [16-Oct-2007 22:02:44]
Research begun: Constitution (2 Turns)
Kufah begins: Drydock (6 turns)
Karakorum begins: Drydock (4 turns)
Ning-hsia begins: Observatory (25 turns)
Ning-hsia finishes: National Epic
Khurasan finishes: Market
Izumo grows: 8

Turn 415/660 (1800 AD) [16-Oct-2007 22:07:15]
Khurasan begins: Forge (26 turns)
Tech learned: Constitution
Khurasan grows: 8

Turn 416/660 (1802 AD) [16-Oct-2007 22:09:34]
Research begun: Replaceable Parts (2 Turns)
Beshbalik finishes: Forge
Ning-hsia grows: 8
Izumo finishes: Library

Turn 417/660 (1804 AD) [16-Oct-2007 22:10:53]
Beshbalik begins: Maceman (9 turns)
Izumo begins: Forge (17 turns)
Tech learned: Replaceable Parts
Karakorum finishes: Drydock

Turn 418/660 (1806 AD) [16-Oct-2007 22:13:29]
Research begun: Democracy (9 Turns)
New Sarai finishes: Library
Izumo grows: 9
Attitude Change: Cyrus(Persia) towards Temujin(Mongolia), from 'Pleased' to 'Cautious'
Attitude Change: Iceman(Iceman) towards Cyrus(Persia), from 'Annoyed' to 'Furious'

Turn 419/660 (1808 AD) [16-Oct-2007 22:15:53]
New Sarai begins: Market (23 turns)
Attitude Change: Saladin(Arabia) towards Temujin(Mongolia), from 'Annoyed' to 'Cautious'
Attitude Change: Cyrus(Persia) towards Temujin(Mongolia), from 'Cautious' to 'Pleased'
Civics Change: Temujin(Mongolia) from 'Hereditary Rule' to 'Representation'
Civics Change: Temujin(Mongolia) from 'Organized Religion' to 'Theocracy'

Turn 420/660 (1810 AD) [16-Oct-2007 22:18:45]
Tech learned: Military Tradition

Turn 421/660 (1811 AD) [16-Oct-2007 22:19:07]
Karakorum finishes: Maceman
Kufah finishes: Drydock
Attitude Change: Iceman(Iceman) towards Cyrus(Persia), from 'Furious' to 'Annoyed'

Turn 422/660 (1812 AD) [16-Oct-2007 22:23:16]
Karakorum begins: Maceman (3 turns)
Kufah finishes: Maceman
Old Sarai grows: 10

Turn 423/660 (1813 AD) [16-Oct-2007 22:24:46]
Kufah begins: Maceman (7 turns)
Karakorum finishes: Maceman
New Sarai grows: 9
Attitude Change: Iceman(Iceman) towards Cyrus(Persia), from 'Annoyed' to 'Furious'

Turn 424/660 (1814 AD) [16-Oct-2007 22:26:27]
Karakorum begins: Maceman (3 turns)


http://gotm.civfanatics.net/saves/civ4sgotm5/Mac_Team_SG005_AD1814_01.Civ4SavedGame
 
I haven't looked at the latest save yet, but I have a question: what are our long-term goals? I don't think that conquest and domination are in the cards, are they? That would seem to leave space race to me.

Cyrus is one of the weaker civs, so we should probably declare on him and try to conquer Saladin. Taking on Alex+Qin doesn't seem like a good idea to me.
 
Next save here.

Spoiler :
Turn 426, 1816 AD: Werner Heisenberg has been born in Ning-hsia!
Turn 426, 1816 AD: You have discovered Economics!

Turn 427, 1817 AD: Zhang Qian has been born in Toledo!
Turn 427, 1817 AD: Li Po has been born in Athens!
Turn 427, 1817 AD: You have discovered Democracy!

Turn 428, 1818 AD: The revolution has begun!!!
Turn 428, 1818 AD: Temujin adopts Emancipation!
Turn 428, 1818 AD: Temujin adopts Free Market!
Turn 428, 1818 AD: Isabella's Golden Age has begun!!!

Turn 429, 1819 AD: The anarchy is over! Your government is re-established.
Turn 429, 1819 AD: Enrico Fermi has been born in Kyoto!

Turn 430, 1820 AD: You have trained a Frigate in Kufah. Work has now begun on a Grenadier.

Turn 432, 1822 AD: You have discovered Corporation!

Turn 433, 1823 AD: Cyrus adopts Emancipation!
Turn 433, 1823 AD: Rosalind Franklin has been born in a far away land!

Turn 434, 1824 AD: You have trained a Grenadier in Anjar. Work has now begun on a Grenadier.

Turn 435, 1825 AD: Isabella adopts Police State!
Turn 435, 1825 AD: You have discovered Liberalism!

Turn 436, 1826 AD: You have discovered Steam Power!

Turn 437, 1827 AD: Beshbalik celebrates "We Love the Prime Minister Day"!!!
Turn 437, 1827 AD: Tokugawa adopts Vassalage!
Turn 437, 1827 AD: Tokugawa adopts Emancipation!
Turn 437, 1827 AD: Tokugawa adopts Theocracy!
Turn 437, 1827 AD: Asoka adopts Free Speech!
Turn 437, 1827 AD: Isabella's Golden Age has ended...

Turn 438, 1828 AD: Beshbalik celebrates "We Love the Prime Minister Day"!!!
Turn 438, 1828 AD: The borders of Ning-hsia have expanded!
Turn 438, 1828 AD: Du Fu has been born in Beijing!

Turn 439, 1829 AD: Jalal al-Din Rumi has been born in Bactra!

Turn 440, 1830 AD: Isabella has completed Apollo Program!
Turn 440, 1830 AD: You have discovered Scientific Method!

Turn 441, 1831 AD: Tokugawa has declared war on Asoka!
Turn 441, 1831 AD: Isabella has completed Broadway!
Turn 441, 1831 AD: Andrei Sakharov has been born in Knossos!

Turn 443, 1833 AD: You have discovered Rifling!

Turn 444, 1834 AD: Beshbalik celebrates "We Love the Prime Minister Day"!!!

Turn 445, 1835 AD: Beshbalik celebrates "We Love the Prime Minister Day"!!!

Turn 446, 1836 AD: Asoka has 120 gold available for trade
Turn 446, 1836 AD: Izumo has grown to size 12

Turn 447, 1837 AD: Isabella has 2800 gold available for trade
Turn 447, 1837 AD: Ning-hsia has grown to size 11
Turn 447, 1837 AD: New Sarai's cultural boundary is about to expand.

Turn 448, 1838 AD: The borders of New Sarai have expanded!
Turn 448, 1838 AD: Asoka adopts Theocracy!
Turn 448, 1838 AD: Isabella has completed SS Casing!
Turn 448, 1838 AD: Isabella has completed SS Casing!


Turn set highlights:

1817: learn economics
1818: learn democracy; revolt to emancipation and free market (which solves almost all happiness problems).
1823: learn corporation (increases our income by 28/turn)
1826: learn liberalism
1827: finish researching steam power. We have coal. Begin assembly line, as two others already have it and I assume everyone else will soon.

1831: Learn scientific method (New Sarai is sitting on top of oil). Isabella completes the Apollo Program, which messes things up considerably (although I don't know that we can do much about it without infantry).

1834: learn rifling.
1839: finish turn set one turn away from assembly line. Saladin no longer has a defense pact with Tokugawa; he and Cyrus are allies, but no one else has joined them. We need to move quickly to build up a population, an industrial base, and a space race. We may want to beeline artillery soon so we can begin the Apollo Project ourselves ASAP.
 
Turn 440, 1830 AD: Isabella has completed Apollo Program!

Turn 448, 1838 AD: Isabella has completed SS Casing!
Turn 448, 1838 AD: Isabella has completed SS Casing!

Urp!

So I guess it's my turn, huh?

I usually delay Artillery, and head for Industrialism/Computers first to build powerplants, factories and laboratories, and try to time the completion of apollo to that. Have we built the ironworks?
 
Played 25 turns. Save here.

I made one huge mistake. :mad: I sometimes forget that oil doesn't work like most of the other resources, and the tech you need to utilize it is more advanced than the tech that reveals it. That means there are times you can trade for it even though you can't use it. Well, that's what I did. Cost us 175 :gold: for 10 turns. I realized what I'd done right away, and in a solo game I would have rolled back to the autosave, but of course I didn't do that. Sorry!

I don't think it matters, though, I don't see how we can win no matter what happens.

Mostly I built naval units. I built a bunch of ironclads. Techwise, after Assembly Line completed we got Biology, Physics, Railroad, Combustion, Artillery. After Combustion finished, I turned science down to zero in order to start upgrading units. We now have about 5 destroyers and 5 or 6 ironclads that can be upgraded. We also need to upgrade our land units. If we're going to attack Saladin, we need to do it before he gets a bunch of tanks, though it may be too late.

My suggestion would be to DOW on Sal very soon (next turn or two) and hope he puts an assault fleet to sea that we can destroy. While that's going on we might be able to upgrade some CRII macemen to CRII infantry and then invade Arabia.

We're near the bottom in almost everything, of course. Isabella has completed 5 casings and at least 1 thruster.

Spoiler :
Turn 450/660 (1840 AD) [19-Oct-2007 08:14:35]
Research begun: Biology (3 Turns)
Karakorum begins: Frigate (3 turns)
Kufah begins: Ironclad (6 turns)
Anjar begins: Ironclad (15 turns)
Karakorum begins: Ironclad (3 turns)
Anjar begins: Infantry (21 turns)
New Sarai finishes: Market

Turn 451/660 (1841 AD) [19-Oct-2007 08:19:51]
New Sarai begins: Ironclad (14 turns)
New Sarai begins: Infantry (20 turns)
Old Sarai grows: 12
Attitude Change: Tokugawa(Japan) towards Temujin(Mongolia), from 'Annoyed' to 'Cautious'
Attitude Change: Asoka(India) towards Temujin(Mongolia), from 'Annoyed' to 'Cautious'

Turn 452/660 (1842 AD) [19-Oct-2007 08:22:45]
Karakorum finishes: Ironclad

Turn 453/660 (1843 AD) [19-Oct-2007 08:23:10]
Karakorum begins: Ironclad (3 turns)
Tech learned: Biology
Izumo finishes: Grenadier

Turn 454/660 (1844 AD) [19-Oct-2007 08:23:37]
Research begun: Railroad (8 Turns)
Izumo begins: Ironclad (10 turns)
Research begun: Railroad (11 Turns)
Kufah grows: 11
Attitude Change: Tokugawa(Japan) towards Temujin(Mongolia), from 'Cautious' to 'Pleased'

Turn 455/660 (1845 AD) [19-Oct-2007 08:27:41]
Karakorum finishes: Ironclad
Kufah finishes: Ironclad
Old Sarai finishes: Cannon
Attitude Change: Isabella(Spain) towards Qin Shi Huang(China), from 'Pleased' to 'Friendly'

Turn 456/660 (1846 AD) [19-Oct-2007 08:28:15]
Karakorum begins: Ironclad (3 turns)
Kufah begins: Ironclad (6 turns)
Old Sarai begins: Infantry (20 turns)

Turn 457/660 (1847 AD) [19-Oct-2007 08:29:13]
Khurasan grows: 11

Turn 458/660 (1848 AD) [19-Oct-2007 08:29:38]
Karakorum finishes: Ironclad
Beshbalik finishes: Infantry
Ning-hsia grows: 12

Turn 459/660 (1849 AD) [19-Oct-2007 08:30:10]
Karakorum begins: Ironclad (3 turns)
Beshbalik begins: Infantry (12 turns)
Anjar grows: 10
Tech learned: Physics

Turn 460/660 (1850 AD) [19-Oct-2007 08:31:26]
Karakorum finishes: Ironclad
Beshbalik grows: 10
Kufah finishes: Ironclad
Khurasan finishes: Observatory

Turn 461/660 (1851 AD) [19-Oct-2007 08:32:23]
Karakorum begins: Ironclad (3 turns)
Kufah begins: Ironclad (6 turns)
Khurasan begins: Barracks (5 turns)
Tech learned: Railroad

Turn 462/660 (1852 AD) [19-Oct-2007 08:33:30]
Research begun: Combustion (10 Turns)
Great Scientist born in Ning-hsia

Turn 463/660 (1853 AD) [19-Oct-2007 08:34:39]
Karakorum finishes: Ironclad
Izumo finishes: Ironclad

Turn 464/660 (1854 AD) [19-Oct-2007 08:36:17]
Karakorum begins: Ironclad (3 turns)
Izumo begins: Machine Gun (13 turns)
Old Sarai grows: 13

Turn 465/660 (1855 AD) [19-Oct-2007 08:37:33]
Kufah grows: 12
Kufah finishes: Ironclad
Khurasan finishes: Barracks

Turn 466/660 (1856 AD) [19-Oct-2007 08:38:08]
Kufah begins: Machine Gun (9 turns)
Khurasan begins: Machine Gun (16 turns)
Karakorum finishes: Ironclad

Turn 467/660 (1857 AD) [19-Oct-2007 08:38:39]
Karakorum begins: Infantry (5 turns)
Anjar finishes: Infantry
Izumo grows: 13

Turn 468/660 (1858 AD) [19-Oct-2007 08:39:07]
Anjar begins: Infantry (18 turns)
Tech learned: Combustion
Ning-hsia finishes: University
New Sarai grows: 12

Turn 469/660 (1859 AD) [19-Oct-2007 08:39:47]
Research begun: Artillery (4 Turns)
Beshbalik finishes: Infantry
New Sarai finishes: Infantry

Turn 470/660 (1860 AD) [19-Oct-2007 08:41:08]
Beshbalik begins: Infantry (10 turns)
New Sarai begins: Infantry (20 turns)
Karakorum finishes: Infantry

Turn 471/660 (1861 AD) [19-Oct-2007 08:41:52]
Karakorum begins: Infantry (5 turns)

Turn 472/660 (1862 AD) [19-Oct-2007 08:42:52]
Kufah grows: 13
Attitude Change: Asoka(India) towards Qin Shi Huang(China), from 'Pleased' to 'Cautious'
Attitude Change: Iceman(Iceman) towards Qin Shi Huang(China), from 'Cautious' to 'Annoyed'

Turn 473/660 (1863 AD) [19-Oct-2007 08:43:19]
Tech learned: Artillery

Turn 474/660 (1864 AD) [19-Oct-2007 08:43:44]
Research begun: Electricity (12 Turns)
 
My suggestion would be to DOW on Sal very soon (next turn or two) and hope he puts an assault fleet to sea that we can destroy.

Oh, I see how it's going to be: Let's see if Pete can lose us another town or two! :lol:

No biggie on the oil - I've made that mistake before as well. :)

I should be able to play within 6 hours, my better half has to work late!
 
Oh, I see how it's going to be: Let's see if Pete can lose us another town or two! :lol:

If I were shooting for that, I'd just have declared war near the end of my set! ;)
 
save is here

First the bad news - I didn't have time to play through a whole 25 turns. I did about 18. I'm going away for the weekend tomorrow, so there's no way I could save it for later.

Summary:
Dr_S left us a really nice navy! I didn't spend any gold upgrading Galleons to Transports, as Saladins' really closeby. I spent gold upgrading CR2 promoted maces to Infantry

I woke up some workers, and started them on railroading mines, as well as a transportation spine.

I waited 6 or 7 turns before declaring on Saladin... I had snapped some shots of his capital using a Sentry Destroyer:


Lots of units, but so many of them on boats, I figure we're pretty safe. We declare, Saladin sails north, we shred his fleet. We invade the next turn, facing no more than a handful of lame defenders.

So I declared, and Cyrus declared right back at us. Our Economy took a hit:


That's ok - I traded around a bit to make up for the lost :) resources. We we came out about -20 gpt compared to before declaring, but that's the worst of it, economically. The same turn, I switched to Nationalism so take advantage of Drafting. Truth time: I've never used the Draft before.


But Saladin didn't move his fleet! can you believe it? He was almost as smart as a person.

I set sail with our fleet, keeping it protect by 4 Drill promoted destroyers.
Unloaded our Expeditionary force just east of Mecca, so we don't have to cross a river while attacking.
Set the Destroyers to bombarding Mecca down from +80% to +20%ish.

Then Saladin hit our stack with an artillery.
Then an Infantry (we lose)
Then 6 or so Cavalry...
Here's a shot of what we're left with. Mind you, I landed 15 units - only expecting to lose the Cannons and 3 suicide maces/infs.


Now it's our turn to attack :D
I hit him with 3 CR2 Cannons...
I figure that pretty much all of his army unloaded from his galleons :mad:
There's no way we're taking this city any time soon.

RETREAT! :(

I load the tattered remnants of the Expeditionary force back onto the Galleons, and ship them home to heal.

Lesson Learned:
Don't unload. The penalty for an amphibious attack isn't nearly as harsh as being hit by an artillery and then pummeled by several unit attacks. At least on the boats, they can't hurt us.

Now the Worst News:


:yup: Cyrus is about to teach us the fine art of Cavalry warfare. Mind you, I didn't actually lose us any cities at this point, but you've got to admit - if I had time to play out my turnset, I might have :lol:

Good luck, DojoBoy, and Welcome back :)
 
Guys, I must bow out for the time being. My wife's grandmother is passing, and my time is unpredictable. We're having an early 90 B-day party for her today. Wife's grandmother has reached iconic status among them.

Finish strong. :thumbsup:
 
I started my turn, but the game crashed in 1891 after 14 turns and it was so late I stopped, I'll finish tomorrow. The invasion from Cyrus was wiped out on the turn that they were dropped off. I hunted down his naval forces and wiped them out with a variety of ships. He tried to hide a crippled destroyer in the Greek city just above Izumo, I ran a unit up and killed it. Started making factories in the big production cities. Revolted to Free Speech and Universal Suffrage. We have enough infantry that Nationhood wasn't as useful, I drafted another round on my first turn. The production boost for US seems to be worth the science hit. I just finished Industrialism for tanks and battleships. I've started on flight, as no one else seems to have started it. Rocketry should come our way pretty soon. I'm not sure if I'll be ready to make a landing on Sal's island during my set or not. Cyrus payed around 400 gold for peace after the licking that he took. I then renegotiated trades with everybody.
 
We get flight in 9 turns. We'll probably get Rocketry next turns without researching it. I think Radio for bombers would be a good tech next. I think about 3 more tanks and a couple of gunships and we should be ready to hit Sal's beaches. Isabella has only 3 SS parts left, and she is rampaging through Asoka's land.


Spoiler :
Turn 488/660 (1878 AD) [22-Oct-2007 00:05:15]
Ironclad promoted: Combat I
Ironclad promoted: Combat II
While attacking on the high seas near Beshbalik, Destroyer loses to: Persian Destroyer (6.00/30) (Prob Victory: 60.2%)
While attacking in Mongolian territory near Beshbalik, Destroyer defeats (25.50/30): Persian Transport (Prob Victory: 98.1%)
Artillery promoted: Combat I
Artillery promoted: Combat II
While attacking in Mongolian territory at New Sarai, Artillery defeats (8.82/18): Persian Cavalry (Prob Victory: 77.1%)
Artillery promoted: Combat I
Artillery promoted: Combat II
While attacking in Mongolian territory at New Sarai, Artillery defeats (14.94/18): Persian Cavalry (Prob Victory: 89.1%)
While attacking in Mongolian territory at New Sarai, Infantry defeats (4.00/20): Persian Cavalry (Prob Victory: 96.2%)
While attacking in Mongolian territory at New Sarai, Infantry defeats (16.80/20): Persian Cavalry (Prob Victory: 96.2%)
While attacking in Mongolian territory at New Sarai, Infantry defeats (8.00/20): Persian Cavalry (Prob Victory: 97.3%)
While attacking in Mongolian territory at New Sarai, Infantry defeats (20.00/20): Persian Artillery (Prob Victory: 90.5%)
While attacking in Mongolian territory at Beshbalik, Infantry defeats (20.00/20): Persian Artillery (Prob Victory: 90.5%)
While attacking in Mongolian territory at Beshbalik, Infantry defeats (20.00/20): Persian Catapult (Prob Victory: 100.0%)
Ning-hsia begins: Work Boat (5 turns)
New Sarai begins: Work Boat (5 turns)
Izumo begins: Work Boat (3 turns)
Old Sarai grows: 12
Izumo grows: 12
Izumo finishes: Machine Gun
Attitude Change: Asoka(India) towards Isabella(Spain), from 'Pleased' to 'Annoyed'
Attitude Change: Isabella(Spain) towards Asoka(India), from 'Pleased' to 'Annoyed'
Attitude Change: Cyrus(Persia) towards Temujin(Mongolia), from 'Annoyed' to 'Furious'

Turn 489/660 (1879 AD) [22-Oct-2007 00:29:56]
While attacking in Mongolian territory near Karakorum, Destroyer defeats (30.00/30): Persian Transport (Prob Victory: 98.8%)
Machine Gun promoted: Drill I
Machine Gun promoted: Drill II
Infantry promoted: Pinch
Infantry promoted: Combat II
Infantry promoted: Pinch
Infantry promoted: Combat II
Infantry promoted: Pinch
Tech learned: Fascism
Beshbalik grows: 10
Kufah finishes: Theatre
While defending in Mongolian territory near Karakorum, Destroyer loses to: Arabian Destroyer (18.00/30) (Prob Victory: 67.1%)
Civics Change: Iceman(Iceman) from 'Barbarism' to 'Vassalage'

Turn 490/660 (1880 AD) [22-Oct-2007 00:35:25]
Research begun: Industrialism (10 Turns)
Destroyer promoted: Drill II
Kufah begins: Aqueduct (6 turns)
Civics Change: Isabella(Spain) from 'Free Speech' to 'Vassalage'

Turn 491/660 (1881 AD) [22-Oct-2007 00:41:32]
Karakorum finishes: Infantry
Beshbalik finishes: Artillery
Khurasan grows: 12
Izumo finishes: Work Boat

Turn 492/660 (1882 AD) [22-Oct-2007 00:44:24]
Karakorum begins: Work Boat (1 turns)
Beshbalik begins: Factory (17 turns)
Izumo begins: Work Boat (4 turns)
While attacking in Greek territory at Argos, Grenadier defeats (12.00/12): Persian Destroyer (Prob Victory: 67.1%)
While attacking in Mongolian territory near Old Sarai, Destroyer defeats (11.10/30): Arabian Destroyer (Prob Victory: 57.8%)
Infantry promoted: City Garrison I
Infantry promoted: City Garrison II
Karakorum finishes: Work Boat
Ning-hsia finishes: Work Boat
Old Sarai finishes: Infantry
New Sarai finishes: Work Boat
Civics Change: Cyrus(Persia) from 'Bureaucracy' to 'Free Speech'

Turn 493/660 (1883 AD) [22-Oct-2007 00:53:07]
Karakorum begins: Work Boat (1 turns)
Infantry promoted: City Garrison I
Infantry promoted: City Garrison II
Destroyer promoted: Drill III
Old Sarai begins: Theatre (5 turns)
New Sarai begins: Theatre (13 turns)
Beshbalik begins: Theatre (4 turns)
Karakorum finishes: Work Boat

Turn 494/660 (1884 AD) [22-Oct-2007 00:58:41]
Karakorum begins: Artillery (6 turns)
Izumo finishes: Work Boat
Attitude Change: Alexander(Greece) towards Cyrus(Persia), from 'Pleased' to 'Cautious'

Turn 495/660 (1885 AD) [22-Oct-2007 01:01:00]
Izumo begins: Observatory (15 turns)
Izumo begins: Jewish Temple (8 turns)
Kufah finishes: Aqueduct

Turn 496/660 (1886 AD) [22-Oct-2007 01:05:34]
Beshbalik finishes: Theatre
Khurasan finishes: Machine Gun

Turn 497/660 (1887 AD) [22-Oct-2007 01:07:03]
Khurasan begins: Theatre (6 turns)
Machine Gun promoted: Drill I
Machine Gun promoted: Drill II
Tech learned: Industrialism
Kufah grows: 13
William T. G. Morton (Great Engineer) born in Anjar
Old Sarai finishes: Theatre
Izumo's borders expand

Turn 498/660 (1888 AD) [22-Oct-2007 01:09:51]
Research begun: Flight (20 Turns)
Old Sarai begins: Marine (19 turns)
Attitude Change: Tokugawa(Japan) towards Asoka(India), from 'Furious' to 'Annoyed'
Attitude Change: Asoka(India) towards Tokugawa(Japan), from 'Furious' to 'Annoyed'
Civics Change: Temujin(Mongolia) from 'Representation' to 'Universal Suffrage'
Civics Change: Temujin(Mongolia) from 'Nationhood' to 'Free Speech'

Turn 499/660 (1889 AD) [22-Oct-2007 01:16:32]
Attitude Change: Cyrus(Persia) towards Temujin(Mongolia), from 'Furious' to 'Cautious'
Civics Change: Tokugawa(Japan) from 'Vassalage' to 'Free Speech'
Civics Change: Tokugawa(Japan) from 'Theocracy' to 'Organized Religion'

Turn 500/660 (1890 AD) [22-Oct-2007 01:23:17]
Karakorum finishes: Artillery
Kufah finishes: Artillery

Turn 501/660 (1891 AD) [22-Oct-2007 01:28:53]
Karakorum begins: Battleship (5 turns)
Karakorum begins: Battleship (5 turns)

Turn 502/660 (1892 AD) [22-Oct-2007 21:21:20]
Ning-hsia grows: 13
Anjar grows: 11
Anjar finishes: Infantry
New Sarai grows: 10
New Sarai finishes: Theatre

Turn 503/660 (1893 AD) [22-Oct-2007 21:23:08]
Anjar begins: Factory (15 turns)
Infantry promoted: City Garrison I
Infantry promoted: City Garrison II
Kufah begins: Jewish Temple (4 turns)
Kufah begins: Islamic Temple (4 turns)
Kufah begins: Jewish Temple (4 turns)
Kufah begins: Colosseum (6 turns)
Khurasan finishes: Theatre
Izumo finishes: Jewish Temple

Turn 504/660 (1894 AD) [22-Oct-2007 21:29:42]
Khurasan begins: Marine (15 turns)
Izumo begins: University (15 turns)
Civics Change: Asoka(India) from 'Free Speech' to 'Vassalage'

Turn 505/660 (1895 AD) [22-Oct-2007 21:32:14]
Karakorum finishes: Battleship

Turn 506/660 (1896 AD) [22-Oct-2007 21:34:10]
Karakorum begins: Tank (5 turns)
Battleship promoted: Combat I
Battleship promoted: Combat II
Great Scientist born in Ning-hsia
Izumo grows: 13
Attitude Change: Tokugawa(Japan) towards Iceman(Iceman), from 'Annoyed' to 'Furious'
Attitude Change: Saladin(Arabia) towards Tokugawa(Japan), from 'Pleased' to 'Cautious'

Turn 507/660 (1897 AD) [22-Oct-2007 21:36:08]
State Religion Change: Asoka(India) from 'Buddhism' to 'Judaism'
Attitude Change: Tokugawa(Japan) towards Iceman(Iceman), from 'Furious' to 'Annoyed'
Attitude Change: Asoka(India) towards Temujin(Mongolia), from 'Cautious' to 'Pleased'
Attitude Change: Asoka(India) towards Isabella(Spain), from 'Annoyed' to 'Furious'
Attitude Change: Saladin(Arabia) towards Tokugawa(Japan), from 'Cautious' to 'Pleased'

Turn 508/660 (1898 AD) [22-Oct-2007 21:39:21]
Kufah finishes: Colosseum

Turn 509/660 (1899 AD) [22-Oct-2007 21:41:01]
Karakorum finishes: Tank
Beshbalik finishes: Factory
Anjar's borders expand
Old Sarai's borders expand
Attitude Change: Tokugawa(Japan) towards Iceman(Iceman), from 'Annoyed' to 'Furious'
Attitude Change: Saladin(Arabia) towards Tokugawa(Japan), from 'Pleased' to 'Cautious'

Turn 510/660 (1900 AD) [22-Oct-2007 21:43:41]
Karakorum begins: Tank (5 turns)
Beshbalik begins: Coal Plant (7 turns)
Beshbalik begins: Harbor (3 turns)
Attitude Change: Isabella(Spain) towards Asoka(India), from 'Annoyed' to 'Furious'

Turn 511/660 (1901 AD) [22-Oct-2007 21:46:14]
Karakorum grows: 16
Kufah finishes: Infantry
Attitude Change: Isabella(Spain) towards Asoka(India), from 'Furious' to 'Annoyed'

Turn 512/660 (1902 AD) [22-Oct-2007 21:47:27]
Kufah begins: Islamic Temple (4 turns)
Infantry promoted: City Garrison I
Infantry promoted: City Garrison II


http://gotm.civfanatics.net/saves/civ4sgotm5/Mac_Team_SG005_AD1902_01.Civ4SavedGame
 
I think willpax is next; if he doesn't grab the save in the next day or so, I'll get it and finish us off, uh, I mean advance the cause.
 
I've got the save and will progress tonight on welnic's line of thinking. We will see how it goes.
 
Back
Top Bottom