Turn 1 590 AD
Everything looks good. Let´s see how our economy fares after some courthouses.
Turn 2
CoL comes in and I go for monarchy next, as it is only 4 turns away after all. Currency won´t do us much good. Afterwards I would decide on calendar to keep the possibility of Astronomy patch open. Especially after checking it, we DON´T get the wines without monarchy.
Turn 3
Our army advances on Timbuktu, there are 3!!! Skirmishers, ygbkm. This baby is as good as taken. Athens will not be whipped as the 2 Scientists are needed there. On everything else I will check after some hammers are in.
Turn 4
Even after 2 catapults, on 81% our first axeman dies, just great.
But Timbuktu is taken without more looses then those 3.
Turn 5
650 AD
Monarchy comes in next turn, I decide to go after Mansas eastern city next to raze it.
Turn 6
665 AD
I haven´t actually whipped a city yet, as happiness is no problem so far (so we want to grow) and most courthouses are built by chopping and hammers quickly enough in any case.
Turn 7
680 AD
A small Mansa party encroaches on Timbuktu.
Our first courthouse in Athens brings us to -5 at 0%.
Turn 10
725 AD
Two more courthouses bring us a to a breakeven at 0%. All other courthouses can imo be finished quite in time. REVOLT to Hereditary Rule and we should have cities continuing to grow onwards.
I think all our effort should continue to improve our economic situation by increasing population as happiness with the soon discovered calendar and HR should not be a big problem.
I hope the team is not mad at me for not whipping like mad, but Production is high enough so most courthouses will soon come in by themselves. Save:
http://gotm.civfanatics.net/saves/civ4sgotm6/The_Real_Ms_Beyond_SG006_AD0725_01.CivWarlordsSave