Happy new year to JT - you must have hit 2008 by now. Just over an hour and a half of 2007 left here...
Best wishes to you all for 2008 wherever you may be!

Best wishes for the New Year. Hard to believe you are already there when I just got out of bed...

Time to break out the Champagne? Less than 10 hours now...Happy New Year to you MP and to the rest of the team as well! Still 10½ hours left in Denmark and I haven't had a drop of alcohol yet. That will probably change during the evening
![]()

There is a bit of risk in this as we saw in the last SGOTM on the Greek side of our island. I see two possible ways that I think we need to check; near the cow island and all the way down south. You may be right, but I think we should make the effort to be sure that a culture bridge is not possible?There are still a couple of tiles on the west coast that it could explore - but most likely there is no way to leave our continent from the west. With the other wb continuing to explore the east coast we should know within 20-30 turns if there is way off our continent.

After spending some time with the map, I agree with most of this. Pottery should be next for Granaries and to build Cottages. I've been thinking of city placement as well and would sure like to know whether a passage exists or if we need Astronomy? I can think of several different ways to lay out cities depending upon whether they are needed long term (Astronomy needed) or shorter term. I don't think Ivory City will support itself financially without including the two Flood Plain tiles with Cottages.Polytheism and Priesthood can be researched in 14 turns and we also have the option of building 2 swords in Tim and then a settler using chops. Distance to ivory city site is 3-4 turns for the settler. I see two problems with this. First, I'm not sure if 3 swords will be enough to conquer Carthage even with support of the two CR2 axes and secondly I'm reluctant to divert a large worker force to chopping the Oracle (needs 5 chops = 25 worker turns) since that will slow down the development of Timbuktu and the Iron city.
After Pottery, it depends upon our priorities. To grow cities, I think we need Sailing and Calender. To explore, we may need to head for Optics, which also requires Sailing? We will also need Masonry to get to Construction?
I think it is too early to keep Sparta as it is going to drag our economy.Cactus Pete said:Queries:
Warrior bait seems to work. Has game been changed so that worker bait no longer works, even at Prince?
What should next build in York be?
Do we want to take Sparta and, if so, how about waiting it will grow and we can concentrate on settling an ivory city and probably research; on other hand, it might make a decent GP city
When should I end my turn set?
On ending your turn set, I cannot give you a goal as we need to discuss research objectives some more. We are currently on turn 107. If you play 13 more, that evens us out at turn 120. I would give you that as a stopping point right now. Let's see what discussion follows? Are you pressed for time to complete the set?