ShannonCT
Deity
Well done leif.
The unplanned chop in Carthage is probably a minor thing - we could decide to chop the 3 forests in Sparta into gold and use the extra forests in Carthage to chop the work boat.
I think we do need to recover Carthage's lost gold in Sparta. I don't know if it's worth sending a third worker down there to help though when there are so many other tasks for our workers. Maybe after the two workers at Sparta finish the horse pasture they can chop one forest together to finish the workboat with the overflow going into walls, and then they chop the other two forests into the walls for gold. That should give us ~200 gold there. Carthage's forests will be good for a granary. It looks like our exploratory workboat isn't going to find anything, so it can go to Sparta's fish.
For our other workers: of the 8 at Carthage right now, how many do we leave there? Carthage will be occupied with the GS for 12 turns, so the copper and horses don't need to be done until then. Spices are the most important, for Athens's sake. Maybe we leave 3 workers there and of the other 5, 3 go directly to Gold City (to join the two workers in Tim) and the other 2 go to help finish the improvements in Ivoryville, along with the 2 that are already there, the 1 near Ironsite, and the 2 at Sparta. These 7 will be our main choppers for Horse City (we have 8 forests if we settle 1 east of the bananas). I think we're looking at the new gold from Carthage and Sparta running out in 11-12 turns, so we need 5 workers in place for chopping at Gold City in about 6 turns.
I also noticed the barbs built a city north of York with 10 forests, a fish, and a cow in the fat cross. Thank you barbs! I'd be more interested in capturing this city than Bantu. I don't know if our workforce has time to improve Bantu for it to make a difference on the Machinery date. We still have to improve Carthage, Sparta, Ivoryville, Gold City, and Horse City, and chop the forests around Gold City and Horse City. We are shooting for Machinery and Astronomy in ~25 turns. But capturing the northern city after Astro should be good for some unit upgrades.
I can see a few changes I'd make to our fogbusting arrangement. The warrior in Ivoryville can move north to the jungle hill directly north of Ivoryville. He isn't needed for MP duty right now. The axeman next to Bantu can move 1W to fogbust the road and Bantu at the same time. The sword at bantu can move to the plains hill just north of Carthage's fat cross so that if something approaches Carthage from the NE, the sword will be able to defend. The sword west of Sparta will not be needed as a fogbuster after Sparta's border expansion. If the axeman coming from the north approaches one of our warrior fogbusters, the warrior needs to run, or he's as good as dead. Perhaps we should upgrade the sword escorting the settler to CombatI/Shock and try to get the axeman to attack him in a forest.
Edit: The axe south of Athens is only fogbusting two tiles. We might as well move him back into Athens's borders.