I have it down to 42 turns to Mids, and have gotten them 3 straight times with SCT's save posted in the SGOTM06 thread. The sequence:
Found in place, start Warrior and Fishing.
Turn 5 - Warrior completes, Worker.
Turn 6 - Fishing completes, start Masonry. Change Worker to Work Boat. Beijing at size 1 with 6 turns until growth.
On turn 12, Beijing grows to size 2. Citizens work a grass forest and a forested plains hill. Work Boat now due in two turns.
Turn 14, Work Boat completes, back to Worker. Citizens work Forested Grass and Fur tiles.
Turn 15 - Crab connected. Citizens work Crab and Fur tiles.
Turn 16 - Masonry comes in, start Wheel, due in 5-turns.
Turn 21 - Wheel comes in, start Bronze Working, due in 11 turns.
Turn 22 - Worker completes, start Mids. Worker to Stone. Citizens work Crab and Forested Grass.
Turn 28 - Quarry complete. Beijing grows to size 3. Citizens work Crab, Stone Hill and a Forested Plains Hill.
Turn 31 - Route complete, Stone connected. Worker moves to forested grass east of Beijing, where we want a Cottage later. Citizens work Crab, Stone and Forested Plain Hill tiles.
Turn 33 - Bronze Working completes, start Pottery, no revolt. Worker starts forest chop.
Turn 35 - Forest chop completes.
Turn 36 - Worker to forested plains hill NE of Beijing.
Turn 39 - Pottery completes, start Writing. Forest chop completes.
Turn 42 - Mids completes. Beijing is at size 3 and we have a Crab connected for food.
Turn 42 seems very doable to me!![]()
I thought this seemed like a good start with either pyramids or GLH as a wonder. I do think we need an early wonder to keep from getting culturally squeezed as in some of my test games, the AI would settle really close and squeeze the BFC.
This start delays bronze working to get the masonry after fishing.