The lack of seige at the front is a problem but its rifles vs longbows so we can afford some risks.
We take Vijay first turn losing one rifle in the process. We gain Christian shrine, sistine chapel, Spiral Minaret and Temple of Artemis.
Not sure about Military Tradition as a tech. We should be heading for the corporations or Electricity/Radio wonders or Bilogy but as we're 3 turns from finishing leave it.
We have 3 great prophets but there are only two shrines left in the world, so I use one fior a military pump golden age.
I move on Agra.
Military Tradition is in and I trade for Physics and Corporation and move onto Biology.
Agra is razed for the loss of 3 rifles, all at good odds
Varanasi razed for the loss of a rifle at 97%

I'm setting up Yasod... as our National Park city.
Biology comes in last turn and is replaced by Medicine (Sids Sushi). Electricty might be another decent choice so we can change it. I traded for Military Science with Joao as well so we may get some trade value from it.
Our navy is getting pounded by Gandhi's frigates (I think I lost every battle but 1 or 2). We need more.
The troops are outside Bangalore (raze) and Bombay (keep). We should be able to take Bombay next turn. Just use the trebs and cats to bombard and the cannon to attack and then the rifles to clean up.
We have 7 cavalry, 6 cannons and a grennie waiting for the seas to clear.
After Bombay we have Papaliputra to clear but I think that is it for Gandhi. We can get peace after that if we want. He has Electricity so hopefully will give it up.
We have 125 wonder points currently. Bombay gives us another 5, Papaliputra the same. Globe and Ironworks are near completion (another 10) and we can build National Park (queued in Yasod). Sids Sushi another 5 again.
Who do we want to hit on next? Rome seems the best target.
It would be nice if everyone (that can) would load up the save and give their thoughts as to the direction of the game. How far should we take it.
For me....
Take Bombay and Papali, raze Bangalore and get peace with Gandhi.
Amass troops to go after Augustus, razing non-wonder cities and capturing the wonder ones (Antium has 4 and Arretium is a holy city).
Research Medecine for Sids, then Electricity then Radio (3 wonders), Industrialism (might have to trade for Steam Power and research Assembly Line).
Lets face it, we're not going to win this SGOTM (we'll win the game of course) so I'd like to see if we can get every wonder in the game no matter how long it takes us
BTW, think there will be a late Feb cut-off for this so we better get moving a bit quicker.
I think this is the current playing roster. Let us know if you can jump back in McArine.
cubbies - UP
Mighty - On Deck
mc-red
Ozbenno