Pre-turn
Switched our paltry +4 espionage points per turn onto Joao.
Gifted Priesthood to Joao (didn't make him noticeable sweeter)
The army approach Nobamba (revealing 2 axes, 1 impi, 3 archers)
Gave all cats Barrage1 promotion, and all axes City Raider 1
IBT
An extra axe joins the defenders in Nobamba.
Turn 1
Bombard the city defences down to zero.
Other units arrive outside Nobamba.
Workboat continues heading north back towards stone island.
Sorry guys. I misclicked an axeman off the road back near the ivory

Cat completed in Yas. Axe next rather than temple, as I don't know how the war is going yet.
IBT
Nothing!
Oh. Our worker completed road near Nobamba.
Turn 2
Worker heads back from Nobamba towards ivory.
Attack!
Collateral 1 damages 6; loses the cat.
Collateral 2 damages 6; cat withdraws.
Collateral 3 damages 4; loses the cat.
Collateral 4 damages 3; cat withdraws.
4 axes win
3 spears win
And we're in! 95 gold and we keep Nobamba.
Yas completed axe. Since war is going well, temple is next.
Workers complete mine by Hari. Set off for ivory.
WorkBoat continues journey.
Temporarily set Nobamba to build a barracks. Can change after canvassing team opinion. It won't build anything for 3 turns of revolt.
IBT
Impi appeared from south.
Turn 3
Promoted one axe to medic and moved him into Nobamba to heal.
Moved all wounded units into Nobamba to experience his healing prowess. Ooer.
Fit units move towards Ulundi.
Both workers reach ivory and begin a camp.
Hari completes axe. Starts spear.
NB. Yas needs to churn out some cats to replace the casualties.
Tech rate up to 60%
IBT
The impi disappears from sight.
Rutherford is born in a distant land.
Turn 4
Advance force (2 axes, spear, cat) arrive outside Ulundi.
Ulundi is defended by 2 archers and an axe. Has 40% culture defence. Size 5.
We have another axe outside Ulundi, but just across a river.
IBT
We are apparently 3rd richest nation. Joao is 5th. Shaka 6th.
Another axe appears beside Ulundi, but no more defenders inside.
Turn 5
Bombardment begins at Ulundi.
All other units are on way over to Ulundi, or are still healing in Nobamba.
2 axes and a spear have healed and leave Nobamba, heading for the war.
Workers completed ivory camp. Oops! What next for them?
Set a priest on in Yas.
Yas starts a cat.
Questions:
What should Nobamba be building? It's mostly a moot point, as everything takes a lifetime. I chose a barracks, but also thought about a courthouse, library, or a unit.
What should our workers be doing next? They have just finished the ivory camp and have no plans...
Apology:
Darned mis-click

- luckily it just wasted time getting a unit to battle.
Next:
I've not uploaded the save at this point. I'll stop for opinions-gathering and carry on whacking heads tomorrow, if that's alright with you guys.
(I have to go to bed early on worknights. It's my age)