Summary
We have Ulundi!

I played one extra turn so I could see it fall.
We have just researched Currency.
Some nutter already built the Pyramids.
I was a little careless with a couple of our axemen. Sorry.
Detail
Turn 5, contd...
Worker1 to Hari ready to cottage
Worker2 to Yas ready to cottage
Switched Yas build to galley
Switched Nobamba build to courthouse
IBT
Shaka piles the defenders into Ulundi. He now has 2 axes, 2 archers, 1 impi
Turn 6
Bombard Ulundi down to 24%
Units converging on Ulundi.
1 cat healed in Nobamba and starts moving to Ulundi.
Fit axeman goes with, leaving healing spear and cat in Nobamba.
Workers begin cottages by Yas and Hari.
IBT
Impi rushes out of Ulundi right into the midst of our forces (but on jungle)
Barb axeman appears to S of Nobamba.
Turn 7
We killed impi - but lost 1 axe

Bombard Ulundi down to 16%
Units continue arriving at Ulundi.
Ensure one axe heads towards Nobamba in case barb fancies his chances.
Yas completes galley. Starts 1 more axe to replace the dead.
Galley head out of Yas aiming to round the eastern tip and guard fish-farm.
Last cat healed in Nobamba and heads north.
Shaka now has 2 axes, 2 archers in Ulundi.
Outside we have cat, 5 axes, 2 spears. 2 more cats will arrive next turn. then the final one.
IBT
Hari borders expanded.
Another (wounded) barb axe appears south of Nobamba.
Shaka rushed a 3rd axe in Ulundi.
Turn 8
Yas completes axe and starts settler.
Bombard Ulundi down to 8%
WB is now skirting north shores of stone-island.
Ulundi defences: 3 axes, 2 archers
Ulundi task force: 3 cats, 5 axes, 2 spears.
1 turns reservists: 1 cat
reservists: 3 axes, but with Nobamba defence in mind also.
IBT
Shaka piles everything into Ulundi.
The first barb axe arrives outside Nobamba.
Someone completed the Pyramids! This is turn 105 and that is stupidly early!!
Turn 9
Bombard Ulundi to 0%.
Last cat arrives at Ulundi.
Don't attack barb axe at 50%. Let him attack us fortified in city.
Ulundi defences: 3 axes; 2 impi; 2 archers
Ulundi task force: 4 cats; 5 axes; 2 spears
1 turn reservists: axe
IBT
Ulundi now has 3 axes, 3 impi, 2 archers
Barb loses to our axe at Nobamba.
Turn 10
Attack!
Cat 1 causes 6 damage, loses.
Cat 2 causes 6 damage, loses.
Cat 3 causes 5 damage, withdraws.
Cat 4 causes 5 damage, withdraws.
Axes and spears all win easily - leaving just 1 impi in Ulundi down to strength 1.0.
Hari completed spear, starts cat.
Defeated barb axe by Nobamba but (sorry) lost 1 axe.
IBT
Learned Currency.
Shaka added a chariot to Ulundi defence.
Turn 11
Final assault on Ulundi.
Cat attacks. No collateral. Withdraws.
Axe beats impi.
Axe beats chariot - and Ulundi is won!
And a great general is born in Yas!
Moved remaining units into Ulundi to heal.
Temporarily rested Gt General ready for next player.
Temporarily set next research to be Iron Working.