I agree with sending out a pair of caravels to contact the AI`s, but we can do without scouts if we trade worldmaps. We should be able to get a couple of techs from the AI: feudalism,theology, and maybe drama/engineering/guilds depending on how advanced they are. If we gift them the right techs we may be able to trade for more along the democracy/rifling routes later. If we build the Heroic Epic in Ulundi before we start building units there we should have built up enough units to take on Jao at around the same time we discover astronomy so we can delay any decisions on war with Jao till then.
Once we have the spare production capacity I think we should found a marble/cow/clam/floodplains city on the peninsular, as well as a fish/iron/furs one (maybe we can build 2 settlers in the capital?)
I think Llib_rm should take the next turnset if he can.
Once we have the spare production capacity I think we should found a marble/cow/clam/floodplains city on the peninsular, as well as a fish/iron/furs one (maybe we can build 2 settlers in the capital?)
I think Llib_rm should take the next turnset if he can.