I was hoping it wasn't all thatI think he was heading to Cleveland for a few days after he left Chicago. I thought he'd have checked in by now, though.


Internet on the road can be a funny thing. Hopefully, we shall hear from him soon.

I was hoping it wasn't all thatI think he was heading to Cleveland for a few days after he left Chicago. I thought he'd have checked in by now, though.
PaulisKhan said:This is lots of fun. Great to see how close the competition is!
It is the pre-req for Banking I think. I don't see anything else.I always get Guilds in my games and yet I can't, for the life of me, remember what it's a pre-req for.
PaulisKhan said:right, I normally trade for all the techs down the guilds->banking->economics line which is why I'm a bit fuzzy on it. At a guess we're 11 turns from mining inc assuming we pick up a golden age along the way and save the free market switch until the last minute.
PaulisKhan said:Steelworks is a tough one and should potentially go in a city that still has trees (for chopping the second to last, or the last component)
Seoul is the perfect city for it, and we don't have an immediate need for IW now that we have our GE. Can we afford to wait 18 turns to capture seoul and bring it out of revolt though?
PaulisKhan said:Cuzco isn't bad and could swap all of those forest preserves for lumbermills (which won't be too bad once they're railroaded).
Lisbon is tolerable (but low on food), can be somewhat alleviated by sid sushi though.
PaulisKhan said:We're going to need 6 cities with banks in order to build wall street. Which raises the question, where do we want wall street built (Corp headquarters).
If we're going to be running 0% research at any point then our capital makes a strong case for it.
The other standard alternative is to build it in a holy shrine city in order to maximise the return.
Temple of Solomon city is the obvious candidate.
Note that PK suggests researching Nationalism after Steam Power and RxR. What about a detour there as soon as we, hopefully, obtain Philosophy, so that we can build the Taj and get a golden age sooner?
RR is the most expensive tech on the way to Mining Inc, the benefits of the corp are usually such that getting it earlier outweighs the additional beakers that could be gained by picking up a more expensive tech later. This is something that can be solved by maths though.PK, you also seem to urge we get RxR from Liberalism. Isn’t that inefficient?
I thought we had built NE in Pireaus (shows how much attention I've been paying to certain details >.<)?Is the plan to build National Epic in Baylon after the NP?
Believe it or not, I agree with this. We are not losing many of them, so we can slow the number we are producing. The only caveat from me is that I'm not sure what our next moves will be?Maybe it's time to slow down building units.
This perplexed me a bit. Reading the Civlopedia, I expected to have access to them, as when in an alliance. When I did not see them once they were connected, I decided to wait and ask. I think we should trade for them also, perhaps give him some happy and health resources so he can grow.Why not trade for horses and start building chariot MPs? Wont we need a bunch of them in Cuzco?
I'd really like to see an Airport in Argos, as our primary unit production center, there is great advantage in being able to ship that unit anywhere a friendly city exists the turn it is produced.What about delaying a few new paratroopers (which we are accumulating a great many of) in order to build a second airport to facilitate future unit movement, perhaps in Sparta or Corinth or Mycenae (slower to build, but nearer to Portugal units)?
I don't think they do. Atlantis will be useless to us as far as I can see. Vandal, with Christianity, might be of some use if we have a Great Prophet and build a bunch or missionaries. No city razing is on, we take it, we own it!How do Vandal and Atlantis fit into our future plans?
It would be nice if Wang built the shrine in Seoul?Who do I need to prepare to attack next (other than Ham)? Korea is the quickest to reach.
Do we want HC as a vassal?I understand the value of Machu Picchu, but why we need any other Incan cities escapes me. HC is already ready to be our vassal. (There is another Incan city somewhere in the fog, BTW.)
Last time I looked, there were 3 LB's, a Mace and a couple of Swords. The info is from three turns ago.Leif, do you have an educated estimate of how many and what kinds of units are defending Dur Kuragalzu? Also, how much additional ww will I encounter when I re-engage with Ham?
That would be OK with me. We can strike Lisbon from there quickly.How about advancing our 5 unpromoted paratroopers on Lagos (enough to take it the following turn) and thereby force Joao to decide between re-basing them or attacking with them and then losing them? (Would hold the remaining troopers to heal.)
Yes, it was in the plan to build a city there iirc.Do we plan to capture and keep Leiria?
As we have time, why not!What about starting to build Jewish missionaries in one or two non-barracks cities to convert our captured cities, especially those in which we are producing courthouses and other buildings?
This is what I understood.Is the plan to build National Epic in Babylon after the NP?
Sid's Sushi is probably not profitable and will add tons of unwanted culture. If we want a food corporation I think we are better of with Cereal Mills because it has higher profitability (0.75 food per resource) and due to fewer resources it doesn't yield an excessive amount of food that can't be efficiently converted to gold or hammers.
When you subtract the 200 hammers that we would in effect be gifting, are you sure this is so efficient. Wouldn't it be better to do this with wonders that would eventually be somewhat useful, like Mt. Rushmore and Broadway?
Cactus Pete said:What about delaying a few new paratroopers (which we are accumulating a great many of) in order to build a second airport to facilitate future unit movement, perhaps in Sparta or Corinth or Mycenae (slower to build, but nearer to Portugal units)?
Cactus Pete said:How do Vandal and Atlantis fit into our future plans?
Cactus Pete said:Who do I need to prepare to attack next (other than Ham)? Korea is the quickest to reach.
Cactus Pete said:I understand the value of Machu Picchu, but why we need any other Incan cities escapes me. HC is already ready to be our vassal. (There is another Incan city somewhere in the fog, BTW.)
Cactus Pete said:How about advancing our 5 unpromoted paratroopers on Lagos (enough to take it the following turn) and thereby force Joao to decide between re-basing them or attacking with them and then losing them? (Would hold the remaining troopers to heal.)
Cactus Pete said:Do we plan to capture and keep Leiria?
Cactus Pete said:Note that PK suggests researching Nationalism after Steam Power and RxR. What about a detour there as soon as we, hopefully, obtain Philosophy, so that we can build the Taj and get a golden age sooner?
Cactus Pete said:What about starting to build Jewish missionaries in one or two non-barracks cities to convert our captured cities, especially those in which we are producing courthouses and other buildings?
Cactus Pete said:Is the plan to build National Epic in Baylon after the NP?
PaulisKhan said:The problem with Cereal Mills is that it requires an extra tech that is off the tech path (currently 4 turns to research) whereas we already have medicine for Sushi and will pick up the free GM on the way to corps and thus be able to incorporate with out any deviations from our plan (and own a good number of resources for it). This one is a just a straight maths argument though and you may be correct.
Follow this, but if we capture all the Incan cities we can't extort for tech.The reason for doing it with Hermitage rather than Rushmore is the +100% hammer bonus it gets from marble, this is the aspect that really makes it worthile. We can decide if we need to repeat the process using the gifting method once we've got hammers dumped into it across a number of cities. Rushmore also requires a diversion from the primary tech path.Don't follow you here, PK. Rushmore gets 100% from stone and is already available to build.
Regarding HC: If we want to vassalise WK or Stalin then we may need to destroy HC completely (to bring the average power rating up). We shouldn't vassalise him though, not enough to gain and too much to lose. Okay, then the decision is peace or elimination, and peace is much quicker, plus it allows us to extort a tech(s) for peace. I've no idea how average power rating influences vassalage. Can you easily educate me? Also, why are you looking forward to vassalizing Russia and/or Korea but fear the consequences with the Incas?
Remember we can always just gift any of his cities we don't like to Justin who gains an immediate 2 free riflemen to defend it, thus freeing up our troopers for further conquest.
No experience with corporations and really don't understand the arguments. Is there anything here relevant to my turn set?There are a couple of paratrooper builds where we have no hammers invested. I think we should change them to some useful building. Will look at that and post in plan. A 2nd airport would make sense in Ephesus servicing the Portuguese cities. Pk wants NE for the next three turns in Ephesus and I'm inclined to think that may be best use. Portuguese cities won't need much service for a while and will not be building many units. Units there now can be moved to Korea via galleons. Moreover, units produced there right now can be put into action there right now. Like airport elsewhere. Having looked at the save more closely, now strongly favor Sparta for immediate airport build. In general I think we should only build military units in Argos and Corinth from now on. We already have 24 paratroopers. Reluctant to slow troop build up that radically -- we have civs to conquer -- but will look at this when I post plan.
We don't have any paratroopers with the amphibious promotion so taking Atlantis seems to be out of the question. Vandal could be captured as a part of an attack on some of Shaka's cities. Okay.
Korea is clearly an option with a couple of large cities and if we build the FP in an Inca city the Korean cities will also have a moderate reduction in maintenance. Korea will be next, unless dissension is voiced.
Not sure that we want any vassals. Their territory counts toward domination. Better to capture the cities we want for ourselves or for our colony and leave the rest. We could perhaps go directly for Korea after Machu Picchu.That's my thinking, but I've yet to get PK on board. May turn out it's best to first sail some Inca troops to finish off Joao before moving on to Korea, especially if I deploy newly minted paras against Ham in two turns.
Yes, do this. Perhaps use 6 to be sure of capturing in 1 turn. Note that there is a paratrooper in Ephesus that can help. My guess is that the airships will bomb and then be lost when we capture. Will do, unless disagreement is posted.
Yes, and remember there is no city razing. It may culture flip before the war is over. Then perhaps I can take it late in the war.
I guess he means after we have Mining Inc. available i.e. after Corporation is also researched. I don't see any reason to delay Mining Inc. and it will only take 10 turns to get there if we send the GM from Piraeus on a trade mission. Not clear what you're getting at here, Fred. Please clarify.
It's a good question and it really depends on how much longer we will be in OR. At some point Free Religion might be better for the extra happy faces and 10% extra beakers. I think observatories and courthouses and even settlers are more important than missionaries. Would argue that missionaries are cheaper and can be produced in cities that will struggle to produce anything else in a timely manner; plus, their benefits include a happy face. Will try to produce settlers where city growth is minimal. Someone is going to have to convince me that OR won't be optimal for some time, given all the buildings we need and wonders being built or being partially built, not to mention the growing cost of revolution.
Yes, and we already have a library there. Understood.
I doubt that any of the food corporations are worth a considerable investment like an extra tech. Perhaps it's better to found Sushi then and use it only in our GP farm. Might be a few other cities where it's profitable but in general it seems to be too expensive. And the extra culture from Sushi won't harm us in Babylon.
How about in Cuzco? Lots of food, lots of hammers, lots of population and lots of forests.Need help deciding where and when to build Ironworks.