Abegweit
Anarchist trader
I think you would find it instructive to compare your game with Klarius. A-team and us went inland. That makes it hard to see the differences between your decisions and ours. However Klarius went the same way as you. I think we made the stronger choice but obviously the other way can't be too bad. They did, after all, win the event.
And don't forget Wotan, who also went your way. They had a very strong start as well. Not to mention a credible finish.
I took a quick look at your start. It seems to me that your pre-game discussion and first two turns were solid (although it's worth noting that Klarius got their granary up faster - no comment as to how, I didn't look at either sequence). Your game went astray after that. Obviously playing with someone who doesn't know how to manage a settler factory will be hard for anyone's game, but I feel that there were other problems too.
Let's take a look at city placement.
Both Wotan and Klarius settled their first city east towards the enemy in the same spot. You went south and lost your iron to the Maya. Furthermore, this location is too far from London, causing needless extra moves, both of the settler and the workers who need to follow along once the granary is up. The additional shields from the goats are largely useless anyway, since what you really want to build in this city is a worker. I noticed in the third save that the build order was warrior-warrior. Hopefully this was changed to a worker.
While you may eventually want to settle this spot (both of the other teams did), it shouldn't be your second city.
I also note that the grassland tile 2 south of London was unused the entire game, although at some point before 1000BC, the forest on it was chopped (why?). Klarius put a city in between London and this spot, thus claiming the tile. I like Wotan's choice to the north-east but you're even further out than Klarius. To the west, they settled on the London side of the sheep. You were on the far side.
Yes, a tighter build would have been a better idea.
Just some thoughts.
Edit: after going through this exercise, I thought I would compare us with the A-team. Our city placements in the first ring are identical.

I took a quick look at your start. It seems to me that your pre-game discussion and first two turns were solid (although it's worth noting that Klarius got their granary up faster - no comment as to how, I didn't look at either sequence). Your game went astray after that. Obviously playing with someone who doesn't know how to manage a settler factory will be hard for anyone's game, but I feel that there were other problems too.
Let's take a look at city placement.
Both Wotan and Klarius settled their first city east towards the enemy in the same spot. You went south and lost your iron to the Maya. Furthermore, this location is too far from London, causing needless extra moves, both of the settler and the workers who need to follow along once the granary is up. The additional shields from the goats are largely useless anyway, since what you really want to build in this city is a worker. I noticed in the third save that the build order was warrior-warrior. Hopefully this was changed to a worker.

I also note that the grassland tile 2 south of London was unused the entire game, although at some point before 1000BC, the forest on it was chopped (why?). Klarius put a city in between London and this spot, thus claiming the tile. I like Wotan's choice to the north-east but you're even further out than Klarius. To the west, they settled on the London side of the sheep. You were on the far side.
Yes, a tighter build would have been a better idea.
Just some thoughts.
Edit: after going through this exercise, I thought I would compare us with the A-team. Our city placements in the first ring are identical.
