"I could do this because Judaism auto spread quite fast to the Capital - don't know if we can count on this to happen." Happened quickly every time I tested, though the tests were all from SCT's creations. Never had religion spread to any other of my cities except via missionaries.
I, too, missed the culture-build option -- starting in mid-game makes old habits dangerous. Wondering how many missionaries it's smart to build early. Monastery probably still makes sense, though less pressing.
Starting on the ivory and S of the rice is a bit better for rexing and early GP production. Not much doubt that the rexing advantage would be lasting, though the nature of the map will determine how significant. Question is whether the initial GP production and hence research advantage is indeed not a lasting advantage. The lack of early trade options and the need to gain the early techs unilaterally makes me cautious to conclude that NP is undoubtedly much better. Getting a tech lead early might be leverageable when trading starts in earnest. Haven't gotten that far in a game. What do others who have think?
I, too, missed the culture-build option -- starting in mid-game makes old habits dangerous. Wondering how many missionaries it's smart to build early. Monastery probably still makes sense, though less pressing.
Starting on the ivory and S of the rice is a bit better for rexing and early GP production. Not much doubt that the rexing advantage would be lasting, though the nature of the map will determine how significant. Question is whether the initial GP production and hence research advantage is indeed not a lasting advantage. The lack of early trade options and the need to gain the early techs unilaterally makes me cautious to conclude that NP is undoubtedly much better. Getting a tech lead early might be leverageable when trading starts in earnest. Haven't gotten that far in a game. What do others who have think?