Seems to me we could build the UN in 8t or less without SP and without the GE. With the GE 2t. I forget how many workable tiles Delhi has, but we should be able to have about 120hpt at least, right? How many hpt were you figuring in Delhi? What pop in Delhi? With Guilds? With Chemistry?With a 7 pop whip and the mass conversion of the cottages into workshops immediately after mass media, then provided we can trade for guilds by this point I figure we should be able to get the U.N. in 12 turns without State Property, and 10 turns with it.
Seems to me we could build the UN in 8t or less without SP and without the GE. With the GE 2t. I forget how many workable tiles Delhi has, but we should be able to have about 120hpt at least, right?
Justinian on T197As for barb teching, they do tech normally as well but without a Palace that's pretty harsh going. As for their freeload teching: Each turn, they receive 3% * (CIVS_KNOWING_TECH / CIVS_ALIVE) of each techs beakers. So, for them to get Feudalism, in a 7 player game, they need about 230 turns with 1 player knowing Feuda, 77 turns with 3 players knowing it, or 33 turns with all Civs knowing it. This is completely deterministic (contrary to what I've heard multiple times on these forums).
I haven't scrutinized the tech pace in this game, but from what I've seen we should have enough time to reach the barbs before they can up LBs based on this? Not sure when Feuda was researched by the ones that have it.
I bulbed Astro and ran one trade mission. We currently still have the recent GS in Two Fish and the Music Artist. 5 more should be generated on this schedule, as well as the Physics GS. That gives us 8 total: 4 variant-fur, 1 GM mission, 1 GS bulb (Physics or Elec), ideally 1 GE + 1 more. We can actually bulb MM with the GA, if we only get our hands on Drama first (I think). Edit: Obviously better to bulb with GS, I'm just suggesting this in case we are running out of GS research by the time we make a decision. We'll need to check this schedule more carefully, though. mdy's plan calls for sailing with last GP's on t+40, which may be just doable with the last Rice GP, but it would suck to lose a turn or two in transport there.T-2: First GP generated in 2 fish. If it is a merchant fire merchants in favour of scientists. If it is anything else fire engineer and hire merchants.
T+6: Second GP in marble
T+12: Third GP in 2 fish . If the first GP was an enginner hire 8 scientists. Otherwise 7 scientists and one engineer.
T+23: Fourth GP generated in the capital. If we get a GE and are still running an engineer in 2 fish hire another scientist there instead. We may need to delay the GP in rice city to generate the 4th GP here depending when we spread Budhism there.
around T29: Fifth GP in rice city (may need to delay 2 fish slightly depending on when buddishm spreads.)
around T33: sixth GP generated in 2 fish.
We already have an artist, scientist, and will get another scientist with physics for 9 in total. The last will probably be too late to do anything except to start a golden age or to build the U.N. if it is an engineer. 4 GP's will go on the fur, and there type is irrelevant. Of the remaining 4, 1 should be an engineer, 1 should be a merchant for deficit research, and the other 2 would ideally be scientists for bulbing. As we already have 1, and will get another with physics this is guaranteed. 1 Can bulb astronomy, the other electricity. We will then need around 40T to do the remainder of our research.
Either way, I think getting a GE is MORE critical than getting a GM that slows our research by 10 turns. If Mehmed grows too large, we won't win without a prolonged war which will cost more than 10 turns.
The mostly useless marked has some 20-30h invested IIRC, those would've been better put in the temple. But what about that market now, we aren't going to let those hammers decay I guess; finish it after the temple?
I would still like to run the extra engineer in 2-fish though, since getting the GE will minimize our biggest risk factor right now. Mehmed has the land available to become very large, so we need to make sure we win before that happens.