Mighty Dwaarf
Ginger Beast
Hi Guys,
Have played, and we are still alive.
Here is save here.
Turn 1 2150BC
Built embassy in Japan (Panic at how to save pic of screen)
moved 3 workers to cut jungle
rem worker to road and mine existing spot.

Trade Myst to Spain 14g
Turn 2 2110BC
Nada
Turn 3 2070BC
sword => sword
southern curragh finds land heading west, unoccupied
Turn 4 2030BC
Nada
Turn 5 1990BC
India and Japan disc Poly
Trade Rome writing for HBR+4g
Sum HBR for 7g
Germ Myst 2g
Zulu Myst 2g
Met Mongols north east of Aztecs
Trade Mongols Myst for 21g
sword => wealth
IBT got philo
Trade Japan Philo+55g for Poly
India Philo for 45g
Take Monarchy as free tech
change to Lit 13 turns
wealth => Mauseleum (prebuild for SOZ)
Turn 6 1950BC
Meet Hittite SW Mongols
They have Math
Trade Poly for MAth+4g
Mauseleum=>SOZ can build in 11 turns (9*18 + 2*19)
IBT
Iroqouis curragh sails past southern curragh before it sinks just off land (poss Iroquois) they have nothing new and are short of Math, Phil and Poly.
Turn 7 1910BC
Nada
Turn 8 1870BC
concerned that most still have not got writing trade to
Port + Maya + Mong + Kor + Spain + Sumer for total of 30g
Meet England (Hurrah) north of Spain, nothing new trade writ for 3g
Meet Persia SW of Hittites nothing new
IBT lost curragh by Eng
Turn 9 1830BC
Nada
Turn 10 1790BC
move worker from gsland to mine plains cow
3 workers to road previous jungle.
IBT Nada
1750BC saved
Hittites have just got MM but they want Monarchy for it.
about half way to SOZ will be able to use mined plains cow to move to 19spt needed for last couple of turns
Most of civs still don't have Maths and no-one else building SOZ at mo.
Do civs stick with Wonders they are building until that one is built or do they change willy nilly??
Have not been able to entice Japan into war with Aztecs at mo.
Japan are currently building wonders in both their cities! Is it poss to use this disregard of military to sucker punch them first poss before they get Samurai and GA???
Hope I did ok at least I've lost my SGOTM cherry now!!
Have played, and we are still alive.
Here is save here.
Turn 1 2150BC
Built embassy in Japan (Panic at how to save pic of screen)
moved 3 workers to cut jungle
rem worker to road and mine existing spot.

Trade Myst to Spain 14g
Turn 2 2110BC
Nada
Turn 3 2070BC
sword => sword
southern curragh finds land heading west, unoccupied
Turn 4 2030BC
Nada
Turn 5 1990BC
India and Japan disc Poly
Trade Rome writing for HBR+4g
Sum HBR for 7g
Germ Myst 2g
Zulu Myst 2g
Met Mongols north east of Aztecs
Trade Mongols Myst for 21g
sword => wealth
IBT got philo
Trade Japan Philo+55g for Poly
India Philo for 45g
Take Monarchy as free tech
change to Lit 13 turns
wealth => Mauseleum (prebuild for SOZ)
Turn 6 1950BC
Meet Hittite SW Mongols
They have Math
Trade Poly for MAth+4g
Mauseleum=>SOZ can build in 11 turns (9*18 + 2*19)
IBT
Iroqouis curragh sails past southern curragh before it sinks just off land (poss Iroquois) they have nothing new and are short of Math, Phil and Poly.
Turn 7 1910BC
Nada
Turn 8 1870BC
concerned that most still have not got writing trade to
Port + Maya + Mong + Kor + Spain + Sumer for total of 30g
Meet England (Hurrah) north of Spain, nothing new trade writ for 3g
Meet Persia SW of Hittites nothing new
IBT lost curragh by Eng
Turn 9 1830BC
Nada
Turn 10 1790BC
move worker from gsland to mine plains cow
3 workers to road previous jungle.
IBT Nada
1750BC saved
Hittites have just got MM but they want Monarchy for it.
about half way to SOZ will be able to use mined plains cow to move to 19spt needed for last couple of turns
Most of civs still don't have Maths and no-one else building SOZ at mo.
Do civs stick with Wonders they are building until that one is built or do they change willy nilly??
Have not been able to entice Japan into war with Aztecs at mo.
Japan are currently building wonders in both their cities! Is it poss to use this disregard of military to sucker punch them first poss before they get Samurai and GA???
Hope I did ok at least I've lost my SGOTM cherry now!!