bcool
Deity
Do we give up some turns getting Factories and Power if needed? Which cities out of Moscow, Siberia, Hammer are more important to set up?
I think mining execs might actually be more important than Factories, however we do not get gold from overflowing the build (At least I don't think based on a not thorough test last turn set).
You can finish a factory in Siberia in one turn (so I definitely would do that). And since we might not get overflow turned into gold there from building a mining exec, I would build wealth there during the critical research to physics stage.
I also think we need to think about what type of power plants we would like to build. I personally think after physics we beeline Plastics so we can build a hydro plant and the 3 gorges dam. Avoiding the pollution from a coal plant equals 1 specialist for every city we want a factory in (which is most of them). While we wait to build the 3 gorges dam those cities can be building mining exec / research / wealth instead sinking hammers into power plants that eventually we will not need.
Plus if we don't depend on coal we can give all of it away near the end of the game for an additional +2 health in all our cities (this will cause a -50% production penalty in Siberia, but 2 health in all our cities is worth a lot more than what we might lose. And we wouldn't be able to build any more railroads) We wouldn't be able to do this if we built and depended on coal plant for power.
Moscow might be able to finish a factory as well during the 3 turns between the GA when I have it scheduled to run only 5 specialists.