PaperBeetle
Emperor
Well, I'm used to having a vast army of disconnect/reconnected units to march at my enemy in the style of Tsarist Russia. 300 cavs just about did the job in my last conquest game. 
Anyway, I switched lots of our production towards cannon to try and reduce the rate at which we (I) use up our units. That makes our military a lot slower of course, but walking slowly towards the enemy and killing them efficiently is better than running quickly at the enemy and dying in droves. The swiss pikes will of course be the strongest defenders we have faced so far.
Constan currently has power 30 (shields) + 24 (food) = 54, but we have 3 forested tiles, so it really ought to be 27 shields and 27 food: rails would take it to 39 shields and 27 food. What a frustrating number of shields! Becoming a metropolis won't add a third shield in the city tile will it? I think that's only for industrious civs, but I'm never sure about that stuff.
I'm pretty sure France is not researching Metallurgy, because of the high price they are offering for it. But why not let them have it? Even if they research Magnetism ahead of us, would we want to buy it from them? Doing that would mean we couldn't use the DaveMcW tech trick.
Edit: I just checked my latest industrial, non-industrious game, and it looks like we would get a third shield in the city centre once we go over size 12. So 40spt basic, 60 with a factory, and 80 with a power plant. Pretty nice.

Anyway, I switched lots of our production towards cannon to try and reduce the rate at which we (I) use up our units. That makes our military a lot slower of course, but walking slowly towards the enemy and killing them efficiently is better than running quickly at the enemy and dying in droves. The swiss pikes will of course be the strongest defenders we have faced so far.
Constan currently has power 30 (shields) + 24 (food) = 54, but we have 3 forested tiles, so it really ought to be 27 shields and 27 food: rails would take it to 39 shields and 27 food. What a frustrating number of shields! Becoming a metropolis won't add a third shield in the city tile will it? I think that's only for industrious civs, but I'm never sure about that stuff.
I'm pretty sure France is not researching Metallurgy, because of the high price they are offering for it. But why not let them have it? Even if they research Magnetism ahead of us, would we want to buy it from them? Doing that would mean we couldn't use the DaveMcW tech trick.
Edit: I just checked my latest industrial, non-industrious game, and it looks like we would get a third shield in the city centre once we go over size 12. So 40spt basic, 60 with a factory, and 80 with a power plant. Pretty nice.
