archphoenix
Prince
- Joined
- Aug 17, 2005
- Messages
- 355
mmm, I miss the silk deal.
We currently buy the Viking silk. That deal was made in 1020ad mainturn. Does anyone know exactly how and when it will end? In 1230ad it will have 1 turn to run, so does Ragnar come to us in the 1230>1240 interturn saying he won't renew (we bought the silk with tech of course)? Or do we get the 1240ad mainturn in which we can cleanly cancel the deal and then dow? I think it's the latter, but it needs confirmation.[/i]
One other question, over at CIV they start a new vanilla SGOTM. Are you guys playing there too, and would you be interested in teaming up. Although Fair warning ahead, my CIV-Experience is even lighter then CivIII.
I think units don't heal while in transports.
and why we ship units from carthage to viking?
does it better to match southeast after carthage battle,
(I don't open the save but I think it's China southeast the carthage)
Don't worry too much about the undefended towns thing. It's a risk, but not a big one. And we can probably afford to draft some conscripts to fill the gaps.
Good point. But we still don't have any better units coming from that direction . If you feel you need more units for that war, we still have a spare turn in our plans. Indeed our whole endeavour here is just to save a turn or two on our win date.But because of the speed, the Armies will be transfered between ships every turn. So my guess iss, that they won't heal then. But I will know this after this interturn.
Again, I hadn't really done the maths on this part of the plan. But we might not need to ship all the way out of Hattusas; if we have turns to spare, we could just load up from the coast a bit nearer to Scandinavia.Kulko said:I will also try to set up shipchains to Viking in 5 turns as follows:
2 loads from Carthage to Egypt
1 Load from Byzanz to Persia
3 loads from Mongol to Viking
I assume getting enough ships in position fro 3 loads from mongol to viking depends on the chance that I can use the two transports currently ferrying the Cavs. So when the Cavs can be positioned to attack Bergen, then we will have 3 loads shipping over, Giving 29 units. Otherwise we will have to cope with just 24. At least this is when I can get the tranporst from wehre they will be stuck carrying troops to Carthage in 3 turns back to Hattusa.
It probably doesn't matter; each draft will cost us one scientist. In theory, the ideal place to draft from is a town which has used most of its food surplus to feed scientists (e.g. it now has 20 food in the box, at +2fpt); such a town would not grow again, but if we draft from it then we increase the food surplus so it might grow again.Kulko said:When I replace shipped out units I draft from the most corrupt places don't I?