Abegweit
Anarchist trader
I'm not up until a decision is made about the MGL. I'm leaning to saving it.Abegweit, you know you are up, don't you?![]()
I'm not up until a decision is made about the MGL. I'm leaning to saving it.Abegweit, you know you are up, don't you?![]()
I don't excactly, I think I got a good feeling for that but if it comes down to calculating a single percent for one of those two alternatives...Yes, i fully understand the FP maths. Do we all ?
I did not mean to push Abegweit to start immediately. I just wanted to increase his intensity in analysis and discussionAbegweit, i hope you're not in a big hurry ?
For now, i have to do some real life matters that can't wait. Tonight i will be calculating and analysing again![]()
Of course, we can still debate for a while. With the end of our territory curve above the others', it can last some timeI'm not up until a decision is made about the MGL. I'm leaning to saving it.
I can't believe that we will stop the wars, no matter what route we choose. As for Paris, it's a little hard to know exactly how far it is, since much of the route is unexplored but it's around fourteen turns. We'd never get there before muskets. Of course, if they don't have salt...It does affect this turnset as we will need to decide how many more troops to build.
-for only Japan we don't need any more
-for egypt we need only very few more.
-for inca + aztecs we might need a few more than for egypt since we have to make a stand there on a large landmass rather than just grabbing a city on a penensula.
-for paris ? we would have to produce some more boats.(i still have to open the map to see if we can actually even reach them in time)
Take India too. Delhi should be a prize as the Indians have been decent researchers. And not too corrupt either. There's also the Spanish and the Turks on the same continent.And of course, if we decide to attack aztecs + Inca, we would have to get them to war. While if we decide to attack egypt or France, we must find a way to soften up those targets.
It's great to watch your mind at work. I'm sure we all agree on this. And, yes, the team is working pretty good.By the way, i think the team is working pretty good.
I prefer to discuss every detail together (as we are doing now) rather than just passing it on and everyone playing it's turns by their own view.
I know many people have daytime jobs etc and don't want to spent hours on calculating and making graphs. I hope you guys aren't bothered by me doing all this calculating, slowing us down and maybe sometimes pushing my oppinion a bit too much.
I hope you guys are happy with the way things are going, i know i sometimes go pretty far with my intentions of calculating and analysing every option. That's why i had kinda quit playing civ..... It leaves so little time for other things
Well, we know that they have 18 wool and that Orleans is size 10. Assuming Paris is the same or larger, which is likely, that means that they can make at least 18 * 2 + 2 * 2 + 5 * 2 = 50 commerce per turn. Minus maybe two clowns each = 44. Assuming that they put 36 of it into science, with libraries that means 54 bpt. Guns cost 1920 beakers. With the AI discount, that's 1152. Divided by 54 = 21 turns. Your guess seems to have been fairly good. An embassy, BTW, would cost 100g.I just open the map. It takes 13 turns to sail to France. (just using the AI pathing, not yet looking at possible improvements after more scouting)
If we take 20 as a deadline, that would give us 7 turns before takeof.
In that time we can build 3 more dromons and 1 MDI.
We currently have 10 attacking units and 1 defender.
If in those 7 turns, we can take Japan and lose only 2 units, we could have 10 units knocking at the Paris gates in 20 turns.
I don't yet rule it out, we could make an embassy in Paris for a start and see what the situation is over there. That would also allow us to estimate the time they will need to research gunpowder.
Babs don't have any money but several civs have between 25 and 34g. I suggest selling currency to the US for 30g, which would give us enough for the embassy. It would probably be good to have one with them no matter what we do.It's been a while since i have seen an AI running 100% science. (In fact, i don't think i ever have)
How about we take the gpt deals from Persia and Babylon. I see the babs also have a good lump sum. You could then buy an embassy with Paris.
However, we first must decide how to make the deal with persia, combining gpt deals with alliances is risky right ?
And then, we will know if Paris is an option. If it is, we can go and calculate if it is a better option than to conquer something nearby.
Babs don't have any money but several civs have between 25 and 34g. I suggest selling currency to the US for 30g, which would give us enough for the embassy. It would probably be good to have one with them no matter what we do.
As for risk, gpt is not dangerous so long as we keep our word. Luxes are what could hurt. Say the Romans swoop a galley down the tile north of C. Bye bye rep.
Per Microbe, it doesn't hurt. Besides, if anyone was to take the rep hit out of something like that, it would be the party paying, not the one receiving.I mean the gpt and alliance in 1 deal. What if egypt happens to die within 20 turns ?
OK. Sold cur to Abe as I suggested.I suggest you gather some gold and get that embassy. You can save in the same turn and upload here to the forum. What to do with Persia and Egypt we can then decide later. Before we decide what deal to make, we can then also have decided what our future plans are with the world.
Yeah. It started at turn thirty two.They must have had their golden age already with pyramids and collosus. So no risk of them getting a GA with wonders and speeding up the research.
Ahhh. Of course. Purty l'il thang, ain't it?The third commerce is the collosus.
Yep.If we are to take them, we must start the war with their neighbours not too early, or they would burn their units and maybe upkeep cost is reduced and research speed increased. (.. one moment you try to make them research, the other you want to slow them down)
They have nineteen wool. Check the pic. But you're right. I miscounted now. So it can have six. And since a wool is only worth 2 cpt to Orleans, the proper count of its beakers is 6 * 2 + 1 * 4 + 3 * 1 + 5 * 1 = 24 or 14 bpt with a lib.Orleans cannot have 7 wool, 13 are visible in your picture, so thats 5 max.![]()