Now productions a little more precise: (turns)
GA starts on turn 12.
Constantinople
worker(1), worker(2), ....
Tenochtitlan
14spt, 24 in GA.
MDI(3), MDI(6), MDI(9), MDI(12), MDI(14), MDI(16), Marketplace(21), courthouse(25), Hospital(32)
Teotihuacan
7spt, 12 in GA.
University(3), Dromon(8), market(18), Hospital(32)
Market is 1 shield short, needs to borrow a tile for 1 turn.
Osaka
10spt, 15 in GA.
University(1), MDI(5), MDI(9), MDI(13), MDI(16), Marketplace(23), Hospital(34)
Kyoto
13spt, 20 in GA.
MDI(4), MDI(8), MDI(12), MDI(14), Market(19) Harbor(21), Courthouse(25), Hospital(33)[/I]
This town does not yet need a harbor.
Thebes
7spt, 14 in GA.
University(9), MDI(14), MDI(17), MDI(20), Hospital(32)
Delhi
Production unclear.
market(65s), University(100s), Courthouse(80s), Hospital(160s)
That is 400 shields total. We need to try and make 400 shields here in 32 turns.
golden age and some workers for mining should do. No time for other things though.
Bombay
8spt, 12 in GA.
University(6), MDI(11), MDI(15), MDI(19), Hospital(33)
Use mined BG when ready, no more mining needed.
University needs micromanagement with the mined BG and forest.
Paris
harbor(2), Libray(4), University(8), Courthouse(11), Copernicus(21), Newtown(31), Hospital(36)
Orleans
This town should stay below size 6 for the comming while and alternatingly produce workers and warriors every turn after growing to a size that sustains 5fpt.
Units are all named MDI. Of course, some of them could be caravels.
I think we should first complete the markets to get rid of that lux slider.