Pre-Turn
checking things out, getting anal about MM..change a tile dromon still in 1 but 1 more coin in the capital
Teo gets the cow..that reminds me to rename the cities
Teo is the Rat Hole and Teno becomes Bear's Den
crank up science and currency in 11 at -8gpt
currently we have 23 units with 22 allowed
1.975BC
Zoo dromon -> sword
Bears Den: library -> spear
time for war, though our units cant reach a spot to land, our dromons could try and bomb the units in the jungle so we have a good place to land
first sell Japan CoL for his 43 gold
IT Sumeria demands philo, ok
2.950BC
the move worked and Japan vacated the jungle tile
we land 6 units there
defeat 2 units outside Rat Hole but lose the e-AC
IT Zulu demand alphabet, ok
Japan does have quite some units that are moved into the jungle and towards Rat Hole
we get another AC
French finish Sun Tzu
3.925BC
sell England philo for some cash
bomb Osaka, wound 2 spears, defeat 2 with AC, now the wounded show up
defeat 2 more spears and we got the city
there are now a total of 9 stranded Japanese units between Rat Hole and Osaka
IT excellent round as the Japanese suicide 4 units without any loss for us
4.900BC
kill 1 spear and archer in the way to Kyoto, but lose a sword
wound every of the 5 spears caught in our land, they won't pose a danger
IT seems they are desperate as the wounded unit pillages our land
5.875BC
defeat 1 of the spears to move forward and invade Japan with 5 units on their way to Kyoto
IT a French dingy and a Dutch galley turn up
6.850BC
Persia finally has currency as well...there goes our research, we would have had it in 4
it's cheap since we did our part already and the best part is, we got feudalism as a freebie
move 7 units + 1 cat into position to attack Kyoto next turn
do some leader fishing with those 4 spears, but no success...
swap Bear's Den to harbor, we need those happy luxes
Zoo swapped to pike, we do need some defense really
start gifting Babs, Germany, Persia and Sumer into the MA and end up with all 3 techs
Russia, Ottoman, Korea and Greece are still useful..but maybe we wait with them to have some headway
also, give engineering to France (but they lack mono) to set them up for invention, they give us 65gold and 7gpt
research set to theology at 24 turns
7.825BC
the final strike for Tokyo, we have 7 units + 1 cat and 3 dromons
bombard reveals 3 spears
AC defeats spear 3/5 reveals archer
AC defeats spear 5/5
AC defeats spear 5/5
AC loses against archer and promotes him 4/5
sword loses against archer 3/5, what the ....
sword wins against archer and
now, Kyoto is mighty unhappy...either we whip a library or starve with max scientists
go for max scientists as this gives us plenty of research power
next is a war against India and I would love to pull in Portugal and Mayan
establish embassies with Maya
get straight peace with Portugal, embassy here as well
without the WH we need to starve in the Zoo temporary until we have 3 MP's back
finally we want India's information
will wait a turn to be able to pull back some units
IT Portugal asks us for an alliance against Rome
find out they are at war
8.800BC
move troops back slowly
it's good to let India fight a little first, before we take over
declare and ally Maya for CoL, they chip in 15 gold
Portugal agrees to MA straight up
IT funny as I see an Indian dingy sink a Mayan galley
however, this will be potentially dangerous as we might end up in the GA
9.775BC
Zoo finishes another pike and goes for maces now
MM so we get 21spt/19spt for maces
Greece has made it into the MA as well now
10.750BC
Bear's Den finally gets a harbor and the happy problem is over there for now
started a pike, but we can debate this
move galleys north, we might get attacked by the Indian dingy in the IT
final comments:
we are currently at 26/29 units, but we do have plenty of cash still
no AI has anything worth...poor AI
remember to alternate 21/19 spt in our capital as it gives us 2 extra commerce

we can pop rush the harbor in Kyoto for 1 pop to solve the happy problem, I recommend that so we can start a library there as well
I kept on employing scientists there and thus, theology is due in 14 (might increase if we stop employing those)
we can also still gift the other sci Civs into th MA, it wanted make sure we get theology alone then get them to go for invention/gunpowder etc
my guess is besides France, Sumer and Persia, nobody else will match that research anyway
somehow 3 of them ended up having all 1st tier techs now, hopefully they research invention and chivalry