Can we build the spawnbusting warrior in stone city instead of in Paris? Or even in marble? I'd rather not divert the hammers from Paris since those are stone-enhanced hammers we'd be diverting.
I took a look into that possibility.
Part of the issue is that the longer that we delay that Warrior, the greater the risk that we incur.
For example, until we whip Trireme 1, it is possible for either the capital's western Clam to get Pillaged or that we might have to attack a Barb Galley that ends it turn on top of that Clam by the time that we can complete Trireme 1.
Of course, if we just decide to build Trireme 1 in advance, then we lose even more efficiency and we push back our Astronomy date. So, I'd rather not get Trireme 1 too early if we can help it.
Getting a Warrior is a reasonable compromise option.
Getting the
Warrior in Gold City would have the Warrior come after Gold City builds a Work Boat for Gold City's second Clam, since that Work Boat arrives "just at the right time" and delaying it will slow the growth of Gold City (which compromises our Astronomy date). As of Turn 120, 1000 BC (the end of this planned PPP) we still have a few turns left to complete this Work Boat. So, a Warrior will arrive from Gold City (unless we whip Gold City and thus delay our Astronomy date) on about
Turn 131, 725 BC. While that Warrior will help, it's not going to help in time to seriously reduce the risk of the Barb Galley threat on our Seafood Resources.
Getting a
Warrior in Marble City can be done via whipping. We would probably
whip the Warrior on Turn 122, 950 BC, when Marble City has 2 Netted Clams and is about to grow to Size 3 (whipping any earlier is quite inefficient). The positive part about this approach is that we can probably 1-pop-whip Marble City's Granary (which means very little Hammer overflow, which is bad, but means a reasonably early Granary, which is good).
However, if we don't get the overflow Hammers from the whipped Warrior in a Granary, we can just as easily 2-pop-whip a Granary in Marble City and we can get the Granary around a similar time, with some Hammer overflow. Doing so thus means that we don't really "gain" by turning the Granary into a 1-pop-whip.
2-pop-whipping the Granary and overflowing the Hammers into a Warrior will definitely give us a Warrior, but that
Warrior would arrive on Turn 129, 775 BC, after this proposed PPP. That date is slightly better than Gold City's date for building a Warrior, but still isn't all that helpful in mitigating the immediate potential threat of Barb Galleys on our Seafood Resources.
Now, what further complicates the Marble City equation is that on Turn 126, 850 BC, we have 44 Hammers invested in the Granary (i.e. it's the last turn that the Granary can still be a 2-pop-whip) while we won't grow to City Size 4 for 2 more turns.
So, we can either choose to 1-pop-whip the Granary (with 1 Hammer of overflow) on Turn 127, 825 BC, or we can temporarily build a different build item for 2 turns and 2-pop-whip the Granary on Turn 128, 800 BC, for 46 Hammers' worth of overflow (44 Hammers extra in the Granary plus the 2 Hammers that we will make on Turn 128, 800 BC).
That's, of course, a bit too much to overflow into a Warrior, so if we DO want to 2-pop-whip Marble City's Granary and overflow into a Warrior (or even into 2 Warriors), we'll have to switch from building the Granary to a different build item slightly before we get to 44/90 Hammers invested in the Granary.
We COULD build the
Warrior out of Stone City after completing the Monument, in place of a Work Boat coming next. Doing so would delay the growth of Stone City as we'd need to spend more time working the Stone square before we get our Work Boat there. So, there would indeed be
long-term implications that are hard to see right now but will overall
affect Stone City's growth and thereby production by far more than the value of a single Warrior down the road.
However, we could then get the Warrior completed on Turn 112, 1200 BC, at a reasonable date.
Alternatively, we'd build the Warrior after completing the Monument then building a Work Boat. Doing so would
not delay the growth of Stone City as much (we'd delay the Lighthouse and Granary by a bit, but not with as great of a cost as delaying the Work Boat) but it would
push out the completion of the Warrior until Turn 121, 975 BC, after the end of the proposed PPP.
If, on the other hand, we build the
Warrior in Paris, it will be completed on Turn 111, 1225 BC. Compared to the current plan, that will mean 16 less base Hammers invested into The Pyramids (I'll take the hit in having 3 Hammers = 2 Hammers on the turn of completing the Work Boat so that the Warrior will complete with 0 overflow in 2 turns, just in time for us to start building Settler 5 at City Size 6, since then we won't lose 1 Food [trading 1 Hammer for 1 Food, where 1 Food is worth more than 1 Hammer in Paris] whereas I wouldn't take that -1 Hammer hit if we were building The Pyramids in place of the Warrior).
In exchange for those 16 base Hammers not going into The Pyramids, we can then focus a bit more on whipping Settlers out of Paris. Whipping Settlers out of Paris actually creates more Hammers for The Pyramids than whipping Triremes will, since whipping a Trireme only gives us (roughly, because the Forge probably messes up the math) 90 whipped Hammers - 75 Hammers to build the Trireme = roughly 15 Hammers per Trireme in addition to "just building The Pyramids."
Whipping a Settler converts a lot of our massive Food surplus directly into overflow Hammers for The Pyramids, in addition still giving many of the "normal Hammers" that we'd get from the Mines.
So, by getting an early Warrior out of Paris (which prevents us from messing-up the efficiency of one of the other Cities and prevents us from delaying our Astronomy date), we can cut down on the number of Triremes that Paris will need to build (we can pass that Trireme-building burden off to a City like Marble City or Stone City later, since there will be less of a need for "Triremes right now"). In exchange,
we will be able to whip more of the "more profitable" Settlers from Paris rather than the "less profitable" Triremes from Paris.
Thus, ironically, we'll make more Hammers for The Pyramids, which, ultimately, I believe is your desired goal.
However, I have presented all of the data (the dates that we could feasibly build the Warrior elsewhere) so that you can make an informed alternative choice to building the Warrior in Paris, if you wish to vote for building it in a different City.