Mitchum
Deity
Agreed. MC for Alphabet.
Metal Casting for Alphabet, Metal Casting for Alphabet + Hunting (a trade that we don't want to make since we want to keep building cheapo Warriors)
Couldn't we make the MC for hunting+alphabet deal and keep building warriors if we didn't hook up the copper till we wanted to build maces?
I also see no value to getting Hunting now, if ever (unless we end up wanting Horse Archers or don't make it to Engineering and need Spears), but we will certainly have many opportunities to pick up Hunting and even Archery at a later date.We can pick it up whenever as part of another trade, I think.
He would require far more than just a Shared Religion. In fact, I don't see it being a possibility at all. If I understand the XML values correctly, he'll max out at +2 for Shared Religion.Our relations with Willem could be quite good here, with religion and fair trade. What would it take to bribe him into war sometime soon?
Do you know how to correctly calculate the formula involving the "ItechTradeKnownPercent" values that I provided? At one point I thought that I knew, but some things have made me think that I don't quite have the formula correct, such as Toku being willing to trade a tech before all of the other players besides the human player know it, although his value is listed as "100."I think we should take the MC for iron working and polytheism deal with Vicki (I think MC is preferable as William already has it, and he will trade it around if we don't.)
Well, ideally we'll get a Writing + Agriculture <-> Monotheism deal out of her. Writing and Monotheism are valued at an equal Flask value as each other, while Agriculture comes in at half of their cost (minus 1 Flask), so, as long as she has 0 Flasks invested in either tech, it should be a simple trade to make.This should leave us in a position to hopefully make a writing+polytheism for monotheism deal with Cathy.
That reasoning is fine... but what would we be hoping for?I think it would be better to boost Vicki's research by trading with her than Isabellas because Vicki will be more likely to trade any future tech she discovers with us.
We will not know until we have advanced the turn. I could choose to do so without making a trade, but the longer that we wait to make trades, the more chance that Cathy will have of researching part of Agricluture and/or Writing, which could very quickly kill a Writing + Agriculture <-> Monotheism trade with her. So, I'd prefer to get Iron Working + Polytheism from Vicky this turn.Do we know what William has chosen to research next yet?
We could... but trading-away Alphabet would speed up the global tech-trading pace far more than giving away either of Metal Casting or Code of Laws would.Why wouldn't we trade Alpha for IW?
That's why I'm trying to figure out the formula for employing the "ItechTradeKnownPercent" values. It's likely that Willem will already be willing to trade away Metal Casting, but of more interest to me is what it would take for Vicky to want to trade away Code of Laws.MC can remain a near monopoly for a while, and useful for later trades.
What would you trade to her for Monotheism? We don't really have a current use for Polytheism except as a "gateway tech" to Monotheism.Poly can be a Wtg+Agri trade with Cathy or something.
That reasoning is fine... but what would we be hoping for?
Machinery via Metal Casting?
Civil Service via Code of Laws?
Do you know how to correctly calculate the formula involving the "ItechTradeKnownPercent" values that I provided? At one point I thought that I knew, but some things have made me think that I don't quite have the formula correct, such as Toku being willing to trade a tech before all of the other players besides the human player know it, although his value is listed as "100."
Although I believe that we will self-tech Currency before any of the AIs are likely to start research on it, I agree with your reasoning for Construction and Calendar.I was thinking of currency/construction/calendar... I would also gift the AI maths once we know it so they research these techs sooner.
I'm sorry, but I'm not sure what you are saying here.As the AI's tend to research alphabet well before MC trading them would make them more likely to research these techs on a useful timescale, so on second thoughts I think this is a better idea.
Certainly, that's a possibility. I don't recall the details at the moment.I think the AI only takes account of the civs it has met, could this explain the behaviour you noticed with Togawa?