mabraham
Deity
I gave us an ocean fish and plains cows to see if that was enough to want to settle NE-E. By T47 I got three warriors, a worker and two settlers, having improved both seafood, the cows and the corn. I did two 2-pop whips and a forest chop, and the capital is at size 2. The plains forest hill was nice for production early on.
So this is a warrior and one or three population behind the other test games. The 6-production cows is nice, but the need to whip twice to get the job done fast enough loses much of the value of the corn and crabs.
I was dissatisfied with my approach, and tried again. This time I built WB-WB-worker-worker, and by T50 I had those four units, four warriors and two settlers. I improved the obvious four tiles and did four chops and three 2-pop whips total, finishing at size 2. Tech was similar, Pottery about one-quarter done. So that's 3 turns slower to produce the warriors and settlers than my game where I settled 1W, but this game has already revolted to Slavery and has built two extra workboats. A settle-1W play would need to chop these workboats in the second city later on, but I don't know if that's a severe enough cost to offset being a couple of turns faster.