Dhoom, that city could be S-SE of the "REAL SAVE" tile without border expansion or 2S-SE with border expansion.
I don't see how it could be 2S-SE of the "REAL SAVE" sign... look at the square 1S of the "REAL SAVE" sign... then look 1E and 1S of there... the Cultural Border forms a straight line in either direction.
EDIT: I meant to add that I suppose that based on which squares we revealed, I suppose that it is possible that we just didn't reveal the right square of Cultural Borders, but from the screenshot, the City doesn't look like it can be anywhere else.
Regardless, the point about using said City as a "funnel" to attract Asoka's spare troops still holds, which makes me feel slightly better about not landing next to Bombay on the first turn of war.
LowtherCastle said:
Does a monument still give 1 after Astro? I thought not, but I've never paid attention.
It does, but if you do not complete the Monument the turn BEFORE Astronomy gets learned, then you will lose all Hammers invested in the Monument, even if you whip them. I once saw 56 Hammers in a Monument go to waste this way. It sucked.
I think that we've decided not to build the Monument, though. Short term, short term, short term, it's all about the short term until after we successfully capture Bombay.
LowtherCastle said:
Ivory can grow to pop10 in 2t and p11 in 5t. At p11 with another grass farm, Ivory can produce 25hpt. It could build a forge in 5t, giving more hammers and +3 for WW.
If we're building a Forge in Ivory City, we should build it before building the Heroic Epic, right? Therefore, there isn't necessarily a gain by rushing to unlock the Heroic Epic.
That said, I'd much rather attack Madurai prematurely than go after Barb units now, since we can hopefully get Asoka to send units to defend his north-west City later and might get Asoka to send units to try and retake Madurai.
If we do attack Madurai, I'd hope that we can go in with 6 units, but if we can only go in with 4 units, then make sure that none of them are Catapults UNLESS the plan is to Bombard/attack for Collateral damage BEFORE our War Elephants attack.
Assuming that we attack with 2 5-XP War Elephants and assuming that both War Elephants die, we'll want 2 non-Catapult units to clean up the remaining Archers, so that we'll at least get a City out of the whole affair. Still, I'd feel much more comfortable if we could throw 6 units at Madurai before attacking.
I say that we won't be the first to Music, so forget about that Great Person... but that said, if we're going for the self-teching-Optics route, we have nothing better to dump our Flasks into, so sure, we can research it at a 0% Science Rate. On the 4th turn of learning Optics (or the 5th turn if we can't do it in 4 turns), I'd ask that we set our Science Slider as low as possible to still be able to get Optics, so as to get just that much more Gold in our pockets. I.e. I put absolutely zero priority on trying to beat an AI team to learning Music.
I'm still not really clear how LC wants to attack Madurai, but I am guessing that he is saying that we'll hit it and then push our Galleys forward into Madurai in order to reload troops while also bringing in Galleons with new troops in them, so as to try and get, what, 13 units attacking at Bombay? Less if some die in the assault on Madurai? I'm not really clear at all on the logistics.
Since we're pretty much resigned to going to war with Asoka without attacking Bombay as our first target, I see no real reason to delay the war and therefore if we can get 6 units to Madurai, then let's just go to war and take that City. If you can only get 4 non-Cat units or 1 of them being a Cat if the Cat is "allowed" to attack first such that we could still get an 8-XP unit, then fine, bring a Cat, but if it's only 4 units, I'm in no hurry to pull the war declaration trigger.
When do we switch from producing War Elephants to building the Forge in Ivory City? I would say after we're going to have our 15+ units, which will probably buy us some time to get our 8-XP unit from Asoka.