GA in two...
So my plan is:
a) take all Arab towns.
b) raze Istanbul, make peace.
c) start GA, find balance between building horses and knights.
d) After KT: barracks (vet crusaders), FP.
e) Gift new town(s) close to Uskudar to Russia and / or Zulus.
f) attack and conquer Russia and / or Zulus.
and all the time:
g) look for slaves and free money. Sell even chivalry.
h) build some galleys in corrupt towns to prepare overseas actions.
One open question: What about CC? workers is quite a waste in GA.
2-turn-settlers?

Or military?
Great minds think alike ... or fools never differ
I had just been thinking about that 2 turner in CC
I think we should go for it - we will need all the settlers we can get for domination, an extra 10 during our GA would help both unit support costs (more gold for rushing) and providing reservations for AI
Looked at options for selling chivalry - only Russia and Germany have sig gpt to offer us. Since Russia (who have 24gpt + 45g avail) will shortly be a target gpt may be wasted and do we want to give them knights anyway? Not sure that 21gpt from Germany (they offer 21gpt, 62g + monarchy) warrants spreading chivalry to the AI sooner, but I could be swayed.
I think Arabs will go very quickly since they lack iron - who next victim?
Unfortunately I made peace with Zulu (I probably could have continued defensive war a while longer whilst we take out Arabs, but I wanted to ensure we had Mecca when KT built so sent a force that was somewhat overkill) which will last 18 turns unless we decide to hell with rep.
Alternatives include Russia who we have 10 turns remaining on MA v Babs (Russia has taken Elipi, we need to watch to make sure Babs dont fold - they only have 3 towns left). Perhaps we blow our rep and attack Russia whilst their forces are in the south? Third alternative is France. They lack iron, are just a short galley hop from Mecca and are average strength to us.
My pref is to get control of our home continent first, then we can go France -> Inca -> Iroq etc.
Will we have any need for rep in future given all AI appear to be on separate islands, so wars will not weaken them and we have sufficient WH already?
Current state of AI (in AA, in despotism, have iron unless indicated otherwise)
Strong to us
Rome
America
India
Mongols - middle ages, Rep
Aztecs
Celts
Inca - no iron
Average to us
Egypt
Greece - middle ages, have feudalism, in rep
Germany - middle ages, have feudalism, in feud
China
Japan - middle ages
Persia - middle ages, have feudalism, in feud
Zulu - middle ages, in rep
Iroq
France - no iron
Korea
Sumeria - middle ages, have feud, in feud
Maya - in monarchy
Weak to us
Babylon - middle ages
Russia - middle ages, have feud, in rep
Arabia - middle ages, have feud, in rep, ? no iron
Ottomen
Hittites - this is the one that really surprises me - everyone else who is weak has had war to burn off units, I guess they just havnt been building units - although I just checked with our military advisor - they have 3MC and their forces outnumber ours - must have lots of crap units)
Most AI have only 4-5 towns
2 towns
Ottomen
3 towns
Babs
Iroquois
4 towns
Mayans
Egypt
Greece
America
France
5 towns
Romans
Sumeria
Celts
Germany
Aztecs
Korea
Japan
6 towns
Inca
India
7 towns
Russia
Persia
Zulu
Mongols
8 towns
Hittites
China