What about asking him to attack a different city? Does that ever have any effect?
What about asking him to attack a different city? Does that ever have any effect?
Feedback? Or I continue in hope next turn I DoW Lizagawa and get back the city while getting enough luck to steal all we need.
I still do not understand what mechanism is preventing us from closing borders with Toku. We could do it in the last uploaded save.
Toku won't go to peace with Liz ("talk to her"), but one option could be to cease fire with Liz, and see if Liz will then give us Toku-Liz peace for the city gift(s).
What about asking him to attack a different city? Does that ever have any effect?
Certainly vassals do what you say (in typical foolish fashion). IIRC AIs might sometimes do that if they like you enough, but probably not in this case. We could only re-target him on LizTown, anyway.
Certainly vassals do what you say (in typical foolish fashion).
Well, all negotiations at diplo table will be cancelled after expiration of 10 turns just like a peace treaty.
cease fire with Liz, and see if Liz will then give us Toku-Liz peace for the city gift(s).
As regards forcing Liza to make peace with Toku: While a war, we cannot make trades, but tributes.
And cities never bring something on table, just gifts are accepted.
If I continue like it was nothing, Toku will reach and capture the city in 2 turns. Perhaps it's feasible to get all the techs, but we must be sided with luck.
10 turns. Looks like everyone forgot that aspect of the trick. I'm coming with screenshot.
In the screenshot, me hovering the cursor on Toku OB treaty.
Cancelling OB is not a new diplo agreement. Surely it does not have a hard-coded expiry like peace treaties do. I still do not understand what mechanism is preventing us from closing borders with Toku.
Cities cannot be used for trade as far as I remember unless tribute after war.Really? You sure you're not confusing this with the fact that peace deals must be one-sided? We'll already be at peace.
We will have a chance to do our final steals from TH on T128 before Toku can take it. Losing TH once we have done the stealing is no big deal. It'll flip back to us from Toku like it did before.
And what when you go into the F4 "glance" screen and hover over Toku OB? If there's a timer, that will say so. Last turn there was not a timer. There's been nothing that I've heard happen to create a timer... I don't think there can be one!
Tachy hasn't told us whether she's already done a close-open pair on Toku or not. Please tell us.
I did goddammit...
We have to accept once we approve another OB treaty with Hammuragawa, next cancelling will happen 10 turns later.
The trick with Hatshegawa is still maintained without probs.
Phew! Great news. Yes, we can only abuse the "cancel open borders teleport trick" once every ten turns.
I did goddammit...![]()
OK... now I can actually contribute usefully. "I forgot the 10 before OB. We are stuck with Toku!" doesn't get the full job of communicating doneMuch clearer is:
"Having done the planned close and open borders, we can't close borders again for 10 turns for the usual reason. So we're stuck with OB with him!"
I think we should proceed as planned. If the stealing works on schedule we should have time to re-DOW and capture TH. If we do lose it to Toku, that's not a problem at all - he can pay for it for a bit! In fact, maybe we just want to let him do that! It'll flip to us again soon. The window for stealing from LizTown is naturally wider, which is fine.
We will not be able to do repeat close/open tricks with Hammu or Hatse, so Tachy will need to consider that in what she's doing. Hammu's units should teleport far enough away for at least a turn or two of safe stealing.