Mastiff_of_Ar
In his Element
Blubmuz, were you a Misfit a long time ago?
Blubmuz, were you a Misfit a long time ago?
I'm not sure I've ever paused a game... I don't even have a pause button!
I'd probably send the warrior SW, but he'd have to find something real special to move that way. Not sure why having a high food city is a bad idea, but if everyone is sold on the SIP, at least we're out of the gate quick. I would like to run a few tests this weekend (maybe some tonight) before we move or settle, though.
Saves are up. Remember to be extra careful if you open it!
Hunting: 2kRival powers: 18k max; 16333 average; 14k min. I'll wangle out what that means in a couple of minutes.
If after T1 you can give an educated guess as to who you think the AI are then I can build a new test game with those AI and the land formations you guessed. Then we might be able to get a better guesstimate of timing on wonders and such.Hunting: 2k
Archery: 6k
2 Archers: 6k
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Mining 2k; Wheel 4k.
Neither Mali nor Babylon are present - their UU is worth more, and they start with the wheel.
14k in civ-specific starting techs between the AIs.
Could be 0/2/2/2/4/4 or 0/0/2/4/4/4
Mining: Carthage, China, England, Ethiopia, Japan, Germany, India, Khmer, Korea, Maya, Portugal, Rome, Russia
Wheel: Arabia, (Babylon), Byzantium, Egypt, France, Mongolia, Ottoman, Sumeria
Both: Mali
We should hopefully be able to tell more once they've settled their cities.
I'm fine with Shaandore take the first set. Then, please post if you're busy in any of the next 3 weeks and when, so i can make a roster, at least a decent draft.
For the new members (but ZPV of course): are you all OK in loading the save? no errors, no problems? Feedback please.
@ Shaan: please post a screenie after you have moved the warrior (once we agree on the move) and save. Then, when we have decided where to settle, you'll start your actual TS (TurnSet) from that save, not from the one you downloaded. That save cannot be uploaded to the CFC server, but it's better you post it along with the picture, just to be safe.
BTW, anyone have problems with taking screenies?
Sorry guys, I couldn't open the save tonight, but ZPV did point out the two things that I was uncertain about: the tile WWN of settler is grass (in the test game it is plains IIRC), and the tile SSW of settler might be a hill, but it is not clear even from the save. All other tiles should be fine in the test game.
but i still don't like SIP, since it makes the fish city really crap.
Maybe settle 1W can let room for a better fish city.
@BLubmuz: "I discarded NE because it reveals less than 1N."
Isn't it the other way around? 1N reveals 2 tiles, 1 NE reveals 3 (the ocean tile is the extra).
NE reveals the water tiles; N reveals the plains hill.