ChrisShaffer
Board gamer
Agreed, but let's not slow down if we don't need to. We might need the extra time at the end for what will likely be a very long game.
Perhaps a good point to talk about some of the long-term plans and stir up some strategic thinking.
I threw out a 1700AD (T250) completion date. Do folks feel this would be about right or too late?
Interesting HOF game.
http://hof.civfanatics.net/civ4/game_info.php?entryID=23433
Emperor, Norm Speed, Big and Small, Khmer, Space Victory, 1685AD
3 Corps, 3 holy cities (1 shrine), 2 turns to Future Tech
We need to meet as many AI as soon as possible. The earlier we have trade routes with the other hemisphere, the earlier we turbo our economy, and can afford to eliminate our initial trading partners.
Where are we sending that settler by the way?
2S of its current position or 2S1E?
The settler is for the "Clams city" site. I placed a sign in the real save to indicate the relevant tile. (edit: see the 5th screenshot in this post.)
Be careful because of the barb in the area. I am hoping it will follow or try to attack our warrior to the west on the plains hill forest tile.
All the moves for turn 72 have been completed at this point. As long as we are comfortable with the research path and the current builds (which I think we are). You could end the turn, see where the barb moves, and save. Then we could discuss how to proceed before you actually move any units.