Green from me
We can still settle a GP Farm 1SE of the current settler location and grab all 3 resources. It will probably be a better spot anyway, as it doesn't need a border pop to get the clams.
I am setting up a spreadsheet from micro and testing. I just copied the format from SGOTM16.
The link is here.
Only people with permissions can edit. If I missed you, let me know.
I think everything is on the table at this stage.
In my initial testing I have chopped and whipped granary, it works well with a fogbusting warrior to get to pop 3 on t16, to start the settler t17.
I also put 1 chop into the first settler, so it is out t23.
I will hopefully have time to try a few variants tonight.
I am intrigued by SteelHorse's suggestion. How does it impact the speed of founding city 3? I was very impressed by how much PD's early granary helped them in SGOTM16.
Third city on t31. 2 pop whip into settler on t24 + 1 chop for settler on t30.