SGOTM 19 - Phoenix Rising

oh yeah, send him West and West or NW and W. I thought he could see past peak myself.
 
since rice guy is there for cottage, I think it is time to build a mine for Trump, so sheep dude should go 1N for mine

Trump needs a little love now.. it will gain 2 happies soon and has no improved tiles beyond the 4 resources. The exception would be if we just run scientists now. However, as My mentioned early, we may want to do some fail goldage here

I think the plan was for a further HA??

Won't trump need a road this turn for settler? Then 1-2 workers to get city up to speed. Trump could certainly use 1-2 more improvements. We could probably use 1 more worker at this rate. Did we plan to slow build a settler in horse city at some point? I think My mentioned this?
 
Won't trump need a road this turn for settler? Then 1-2 workers to get city up to speed. Trump could certainly use 1-2 more improvements. We could probably use 1 more worker at this rate. Did we plan to slow build a settler in horse city at some point? I think My mentioned this?

The 2 stolen workers are coming to take care of that road and help develop the area.
 
road will be in place once Settler hits forest. road otherwise doesn't speed him up. workers will be there

Only reason to build settler any time soon is for either Asoka or Toku gift...not sure we are at that point yet
 
W-W is fine. We might be able to go SW the turn after that and see across the lake or something. His 2nd move just needs to land him somewhere surrounded by 8 unfogged tiles whenever possible. If not possible we send the scout in first.
 
My mentioned settler out of cow city later since it's good for hammers. Horse city aint gonna do crap for quite awhile. It needs to whip a granary in a couple turns.
 
yep, Cow patty is great for settlers
 
W-W is fine. We might be able to go SW the turn after that and see across the lake or something. His 2nd move just needs to land him somewhere surrounded by 8 unfogged tiles whenever possible. If not possible we send the scout in first.

This is how I'm thinking too. Don't worry, he won't die on my watch! :)
 
Looks like were all set then. Remember to move HA 1 tile at a time.
 
Speaking of horse city and whipping granary, i guess we should work horse for 2T then whip that rather than growing on unimproved FP?

Whip would come at 11/24, granary would be online at 16/22. Still 2T worth of +5 surplus so that will carry 10 food over after growth to 2, correct?
 
good idea...we can whip in 2t
 
Yup, working horse was mentioned in my first plan. Do you guys read them? ;)

Updated plan:

Military units:

-HA in cowtown stay
-HAs in nople: stay
-HA 2N1W of nople to nople
-Super scout 1W, then 1W
-Scout follows superscout

Worker moves:

-Trump worker prechops
-2 stolen workers to 1S of marble
-sheep worker 1N, mine
-rice worker 1SE, cottage
-Cowtown worker prechop

Cities:

-TP complete settler
-Horse continues granary. Work horse for quicker whip
-Sheep continues monument, works cottage+wheat
-nople builds granary for one turn before whipping it next turn

Other:
-Stay at war
-Don't convert
 
Yep were 8 hammers from 30. Otherwise we grow to size 3 in 4 turns with 30 hammers.
 
Pea...
 
Starting to agree regarding killing off Asoka. Between the unhappy faces in Nople and the fact that he's gonna steal both corn and rice from us with Thess, he's really just more trouble than he's worth.

If he settles 2nd city though maybe we can just raze Thess and make peace. His archer and chariot that left with the settler are both still alive btw.

Green here.
 
Starting to agree regarding killing off Asoka. Between the unhappy faces in Nople and the fact that he's gonna steal both corn and rice from us with Thess, he's really just more trouble than he's worth.

If he settles 2nd city though maybe we can just raze Thess and make peace. His archer and chariot that left with the settler are both still alive btw.

Green here.

Yep been saying that for a while. Would we consider switching to ha in Noples instead for quick HA?? Granary first is probably better. Options later.

How do we know his 2 units are alive still??
 
Yep been saying that for a while. Would we consider switching to ha in Noples instead for quick HA?? Granary first is probably better. Options later.

How do we know his 2 units are alive still??

We don't. We should try and find them. Or just wait until the next city will show up in diplo screen.
 
T52-T53

-The Mashjid-al-kebab has been built in a far away land (Islam was founded by a PHI leader who then built the henge)

-Cowtown is pacified

-Asoka strikes back! :run:
Spoiler :
oyke.jpg

That is not the same chariot I saw last turn... strange!

-We found Toku!!
Spoiler :
dn5n.jpg

When I moved to that spot last turn I saw only one tile of culture. His borders popped between turns.

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