Oh yea, that's another great reason for Currency. The AI can't research it yet. There is a good chance we will be able to trade this around. CoL on the other hand will be researched by someone before us.
Oh yea, that's another great reason for Currency. The AI can't research it yet. There is a good chance we will be able to trade this around. CoL on the other hand will be researched by someone before us.
I guess we're not operating under the same assumptions. My experience is that when we or an AI get CoL, no one else wants to self-tech it, so it can be off the market for a long time. COnstruction is typically off the market because it has such an inordinate tech trade value. Calendar and Currrency, by contrast, usually come much earlier because 1) AIs prioritize them, 2) all tech them, so 3) they're willing to trade them.Oh, another reason for Currency...
It allows us to research CoL/CS if we just can't wait for the AI to get medi/PH, and with a couple turns into CoL, we can do a partial trade for Math or something.
It was made known in one of the threads (Maintenance? Pre-game Discussion?) that we must be able to access every instance of a Resource. So, the only possible way that we can fulfill this requirement without researching the relevant techs that reveal all of the Corporation's Resources is to ensure that an AI controls every source of the Resouce on the map and then get every source of that Resource minus 1 source from the same AI, losing 5 turns on our Victory Date (we can't take Cultural control of the last source of a Resource which we haven't revealed ourselves, which is how to avoid losing 5 turns if we have revealed the Resource). To set something like that up would require gifting every one of our Cities and then checking to see if a yield on a square changed when the square was within the AI's Cultural Borders... which sounds a bit ridiculous.(I think I am right that the corp will work knowing only where cold is, without revealing aluminium, and that we dont need corperations tech to get it to work once we capture it.)
If we want Bureaucracy relatively soon (which may be less important now that we have settled 2S), we will still need Code of Laws, which means getting either Priesthood or Currency as the two optional pre-requisite techs.(since the religious techs we have are useless)
Can you please explain what you mean here? Isn't settling up against the edge of the map one way to fit in more Cities while taking up less of the Domination Land Area Limit?Then we conquer everyone. We don't want to trip the domination limit, so we should stay away from the far NE and far SE corners (unless there are secrets stashes there.) So by 'stay away', I mean explore it, but try not to settle that area.
There are several possibilities that I see:Copper or corn? Copper.
Whip granary 1.
In terms of Workers, even with perfect timing, it is worth noting that an improvement which takes 4 or 5 turns can come online 2 turns sooner by having a second Worker ready to improve it right away. That's a portion of the cost of the Worker already paid for by itself.That worker was perfectly timed. As soon has he finished marble, he was ready to start wheat on the first turn I settled.
Wait a second... are you saying that we have conclusively determined that no AI has potentially started off by building The Oracle?"AI Hammer has built an archer already" means that the AI with 6hpt has already completed an archer, as can be concluded from his power going from 35K to 38K in the F9 Demo screen. That also tells us he isn't building the Oracle...yet.
I think that the AIs have the same cost as us for Wonders, so...However, they shouldn't choose to build a wonder at 6hpt in their only city.
If we tech Math by hand, we can bulb Philo with our first GS and do that as soon as we get CoL. That will give us another city with 5Code:[B]COnstitution[/B] 406 Mathematics 568 Code of Laws 1300 Civil Service 130 Meditation 1300 Philosophy 2925 Nationalism 3250 Constitution ---- 9879 Total Final Beakers
2. Sheep/Wheat either settles a non-optimal spot, next to the lousy wheat, or requires border expansion for the sheep+wheat+fp.
So what do we do? Build monasteries? cough cough gag...
Absolute worst case, assuming that we don't invest any Hammers into The Oracle prior to connecting-up the Marble, we get a 1 Hammer : 2 Gold return on our investment in the Wonder,
Isn't settling up against the edge of the map one way to fit in more Cities while taking up less of the Domination Land Area Limit?
Yes and no.Now, why does the "count turns" system fall apart in this case? It's because your research rate is ~10 when you start math, but it's doubled by the time you finish. So if you had to research Math again right away, it would already be devalued to only 15 turns, or less.
Anyway I see 2 options:
1) whip a library (we need that anyway) this what I would normally do. and what I vote for.
2) consider a monument. yes, I said it!