Fast Monument in Trumpster + Fast Granary in West Sugar City
Other than 2 turns of building the Settler, Trumpster needs its Corn the whole time with the fast-Monument approach, so I settled West Sugar again.
I used the East Lake's Forest to go into West Sugar's Granary, so all that we lost was Worker turns.
Turn 32, 2720 BC Stats
Trumpster (same as my other test run)
Size 5, 18/30 Food
30 + 100 + 6 + 30 = 166 Hammers
30 Hammers in a Monument
108/100 Hammers in a Settler (6 Hammers of which will overflow)
30/35 Hammers in an Axeman
City 2 (West Sugar location)
Size 2, 21//22 Food (I'm not sure if there's a way to do better without settling at East Lake and stealing squares from Trumpster, but feel free to look over the micro to see if we can improve upon the Granary timing at all)
60 + 6 + 8 = 74 Hammers
60 Hammer Granary
6 / 60 Hammers in a Worker that will decay in 4 turns... we will lose 1 Hammer in the Worker if we 2-pop-whip it just as we grow to Size 4 on Turn 36
8 / 35 Hammers in a Spearman
335/568 Flasks in Code of Laws (could be 340 + 2 = 342 if we Open Borders with another AI at the right time)
Other:
+1 Forest (Chopped the East Lake Forest into the Granary)
0/10 turns in making an FP Cottage into a Hamlet (we just completed the Cottage)
Corn is Roaded
1 turn of delay in getting our Great Scientist compared to hiring 2 Scientists right away (9 turns to go as of turn 32)
Micro
Comparison
Overall, the approaches are about the same, except that this one has invested Hammers in a Granary while the other approach invested Hammers in Military Units. By investing in the Granary, we can 2-pop-whip our own Worker... but... and this part is a big but... there is no Military Unit available to escort our Settler to the Gold City location.
So, I still prefer the Worker-Stealing approach.
Getting a Friendly Asoka doesn't seem like the right play to me
I can't say that I'm at all enthusiastic about getting Asoka up to Friendly status. If we really want Buddhism, we should highly prioritize a Road toward Asoka or a City on the sea to the west of us, such as a Rice + Silk City, which sets up the necessary Trade Network to get a Religion (and also opens up Foreign Trade Routes).
I'd much rather take Asoka's lands.
WastinTime's idea about gifting a Sheep City for a while is not a bad idea... we can quickly grow the City to Size 2 using the Wheat that is within our capital's Cultural Borders, so that the City can be recaptured, then we whip and gift the City, leaving it in Asoka's hands for a while. We'd leave the whipped unit (an Axeman) inside of the City to defend the City from Barb units.
Then, when we feel that the time is right, we steal a Worker or two and recapture our City.
The beauty is that Asoka is at +4 Fair and Forthright Trading from us gifting him a City, so he'll still give us Open Borders and be willing to trade techs with us, once someone learns Alphabet.
Asoka (iTechTradeKnownPercent = 20) trades techs too readily for us to bother courting him up to Friendly status. I'd rather court one of the tight-butted AIs, like Bismarck (iTechTradeKnownPercent = 70) or Isabella (iTechTradeKnownPercent = 60) who hardly ever trade, which makes them a great trading partner if you can get them up to Friendly status and no other AI has them up to Friendly status.