@WT Some of the DON'T CHOP signs were left there just in case. I also added the new ones that you asked to save. Better to be safe than sorry. Feel free to chop.
I was having trouble keeping up with worker turns and getting stuff done but getting some cats quickly probably is a top priority.
@WT Some of the DON'T CHOP signs were left there just in case. I also added the new ones that you asked to save. Better to be safe than sorry. Feel free to chop.
I was having trouble keeping up with worker turns and getting stuff done but getting some cats quickly probably is a top priority.
I'm away from my Civ computer. The GPP plan is in here somewhere. The most critical is Cnip. Just start a slow starve there and make sure it beats Hamster.
drafted in Gondar, Gaul and Spicy.
Gaul's is not even going to use the roads and just head straight to Edirne. he can attack T127 like everyone else.
Spicy's will make sure no workers are chopping in the SE of Edirne.
Chopping 3 new cats in Aksum, Spicy, and PTIgloo
GSpy reveals one more worker (total 2 now) at Edirne chopping(3)
T125
HC will trade Aes., 60 gold
Nap: Cat-2W and lb-W-SW leave Edirne.
KK's miniSoD went N to Gondar (heading to Uzbek - barb)
Tao Miss at Konya-E
T126
Sweaty Papaya built, Alex will trade Aes too.
KK will trade: Optics. We need that now so we can sell it to Alex
We're looking at Nationalism for Optics + 120map (optional DoP)
HC picks Paper(1)!
He will no longer give Aes for it (requires 150 gold), but we can get 90map for it.
HC suicides 2 cats and builds a cat. We take little damage, but our GG did defend.
2 of his 3 chops complete, I assume (hope) we'll see another cat next turn.
I burned some food in Lali to rush the forge.
Now it does exactly 25 hpt for 2 turn cats.
Mitchum is right; your heart skips a beat when you see the ironclad move.
KK: Paper for DoP+60
Alexaper for Aes+80 map
HC: Paper for 90 map
KK wants Nationalsim + 460 for war on HC. That means we should be pretty close with Constitution if we want to.
KK: Nationalism for Optics + 60 map
T127
We get collateral dmg again. We can't attack. Thank God for our GG healer.
Next turn we add 3 more attackers too.
HC:Angkor Wat
Oops. Looks like after trying for so many tech trade options and canceling them I canceled the optics trade. The only thing I really wanted
The good news is: KK has 230 gold now and we have options:
Seems like best one is: Nationalism+Education
DoW HC
DoW Asoka
Optics
215 gold
KK is researching Eng(6)
HC: Drama(1)
We opt for faster/more reliable Engineering timing and do:
KK: Nationalism for Optics + 230 map
T128
We started last turn with about 1600 gold. We now have 2800+ (about 800 from A.Wat)
This indicates that we need to turn on the research slider very soon.
Alex just took Slavery and Vassalage
HC got a GPro
KK dropped from 6 turns to Eng(3) (we are at GP(3))
Oh, I suppose you want to know what the spy saw at HQ:
Spoiler:
City name: Goto Jail (reference to the top, right corner of the Monopoly board.
Yes. It has AlCo
Yes. It is on a hill.
Yes. It has 150% defense
There is the roaming LB and then the good news is: Only 2 LB in the city right now.
It's size 5.
It has one water tile (lighthouse) and one tundra/banana (3 food)
and a few more unrevealed ice, but basically all ice.
..and lots of furs, hey we don't have that yet.
Here's hoping for silver too.
Konya's borders expanded and he instantly took over the fish tile at Ankara (that KK had)
Edirne:
I sac 4 cats. 3 just wasn't enough.
No other losses.
Our best luck was an Axe at 56%.
191 gold. Only the Granary
We give away Optics and Education to Alex for absolutely nothing. Alex will pick a new tech.
T129
Stopping before most moves.
btw, we are now a voting member with the addition on Edirne.
The vote is next turn. If we vote for HC won't we get +2 you voted for us?
IBT report:
Nap's Cat did not bite and attack our scout, but it still blocks my view of Bursa.
Another Nap cat died attacking my Mace guarding the siege at Konya.
HQ barb LB attacks across the river at our 2 maces that just disembarked. Ignoring the Mace on the hill/mine.
Dead. Leaving only 2!
Our Spy reveals that 2 is the total right now. He also finds another fur and another banana, no silver
Size 5 is it's max size. It can't build more than 1 unit for a very long time (assuming one is started)
Oh, and 2 workers in the city.
AI tech:
Alex chose Eng(7)
HC: Optics (1) Should we sell him Optics for 100? Yes (i didn't do it yet, that's just my answer)
KK: Eng(2)
NWIsland: now has a name: Florence.
Florence has apparently been around for a long time (size2, border pop).
We won't need a settler any more for this city. We will have to capture it just before Steam so it can come out of revolt, and then gift/raze it if there is no coal. I estimate that we will probably need to send a team up there early while we are peaceful, thru HC's roads, but not for my Turnset.
So have paused play. No one seems to be around anyway.
I hadn't paid any attention to the GPP plan lately. I think we can pop them T135 and T137. I was thinking of popping Hamster first and only starving it 1 Is there some reason we were doing Cnip first?
Is it so Hamster can reduce it's chances of getting a GS?
nevermind....Cnip can't make T137 so we're back to Cnip T135
There's a City Wall there. 1 Cat can Bombard it away. We don't need "Cats," but 1 Cat would be nice if the plan is to delay the attack on Thessa so that when we do attack, we won't have to suicide any Maces. We need Maces as well as Cats in our warring.
It was 2 XP. You can tell if you select your Mace and then hover the mouse over the unit... well, it may depend upon your BUFFY options (Ctrl + Alt + o).
Go to the Odds tab
Checkmark Advanced Combat Odds
I also have Merge Short Bars checkmarked and nothing else checkmarked on that page.
Who built it? Now's the time for the Paper trades if you haven't made them already.
Do we see what everyone is researching?
Kublai: Sell Paper for Peace with Asoka
Next turn: Sell techs for a war bribe with Huayna and possibly get Optics... or, if he won't go to war, sell Nationalism to get Optics + war with Asoka again
We have to sell Paper to everyone at once and with Huayna going for Paper, now is definitely the time to do it (otherwise, Huayna could trade it in between turns!). Kublai first for Peace with Asoka. Huayna... with 1 turn to go on Paper, just grab his Gold and get Alex's Gold + Pacifism (EDIT: or Aesthetics?) from Alex. If Huayna will give all of his Gold, trade with Alex first.
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