Looks good, Joe. Haven't looked at the save yet, but screenshot begs question of whether we can successfully chariot rush Lisbon. Thoughts on that?
Good catch. Well, Circumnavigation does not exist on this map. Also, Distance Maintenance Costs are reduced relative to a Cylindrical map.While redoing the test game, I noticed that the map is flat.
I was wondering what that was. A Great Merchant Trade Mission would therefore offer a bit more Gold by spreading in Lisbon, although not nearly as much as a City that is far away from us.Lisbon has a harbor.
All the more reason to be extremely careful about where we explore within Lisbon's Cultural Borders, as 500 Culture = another Cultural Border expansion for a City.With the pyramids Egypt's culture is close to 450.
Without Bronze Working, it takes 8 turns to build a Chariot out of either of our Cities.whether we can successfully chariot rush Lisbon. Thoughts on that?
The more Cities that a nearby AI settles for us, the better.Joao looks to have one site east of Lisbon, maybe he'll head north after that so have to be mindful of Portugese fur.
Would you still have that opinion if you knew that Joao has Archery? Well, I can confirm for you that Joao has Archery.I'm thinking that delaying alphabet and Sorbonne in favour of earlier expansion remains a viable alternative.
I suppose that it doesn't matter, since all of the AIs whom we have met know Archery and we've seen Archers from 2 out of 3 AIs whose units we have seen.So how fast does he have to build archers to use 1 to explore?
Well, in the real game, Germany's Corn/Wheat has already been Farmed. We can tell by hovering our mouse's cursor over top of that square and seeing the hover text not saying "Requires: Farm."Please let me know if I missed anything.
If no one else volunteers in the next 24 hours or so. I will play at least till city 2 is settled and worker is pasturing the cow.Jersey Joe, are you still up for playing? With so many things going on, we don't have to do it all in one shot--even playing 2 or 3 turns and then getting feedback to make sure that we've got all of the important details covered would be a safe way to proceed.
Also, I forgot to set all EPs to Churchill when I redid the game on a flat map. Further with more fog gazing it looks like Joao also has a lighthouse built.Well, in the real game, Germany's Corn/Wheat has already been Farmed. We can tell by hovering our mouse's cursor over top of that square and seeing the hover text not saying "Requires: Farm."
I believe that there's also a Forest which grew during pigswill's turnset 1 NW + 1 W of Paris, which was good luck, so we'll need his luck for some future turnsets.![]()
A few days ago.1. When did the site go all orange?
Joao has Archery and is running Slavery, so Warrior are out.2. Can we warrior/chariot rush Joao?
Sounds good. That's the trickiest part of the micro. I suggest that you plan to play those couple of turns then, as we're short on players who have time to dive right in, and you're already familiar with the micro. Thanks for carrying us through this tricky time in the game!If no one else volunteers in the next 24 hours or so. I will play at least till city 2 is settled and worker is pasturing the cow.
No worries. In the real game, it's easy enough to press Ctrl + e to see how many more EPs we would need earn before we can see what Churchill is researching (although we'd also have to project ahead Churchill's spending and thus the increased cost of passive Espionage's effects, probably by checking it out via the earlier test game). At this early stage of the game, it's not really an important detail, anyway, as we're not going to change our research path, regardless of what Churchill is teching currently.Also, I forgot to set all EPs to Churchill when I redid the game on a flat map.
They are Worst Enemies of each other.Offer Open Borders to Joao. (Why wait till next turn for Fredrick? Why not offer open Borders to Stalin?)
I'm not too particular about precisely how you move Warrior 1, as long as we're arriving on the G Riv Cow on Turn 34.Open Borders Fredrick (Carefully explore not getting to close to light blue border)
Do it however you feel comfortable moving... if you normally right-click auto-move on a square to move a unit a few squares away all at once, feel free to do so. If you normally move your units one square at a time, then do it that way. Do whatever feels natural to you and how you've practiced in the test game.Settler moves 1SW; 1NW; 1SW G For (1N of Cow)
If there isn't a Worker visible to steal, we could even move our Missionary 1 SW P Riv For.T34-2640
Missionary moves 1S G Hill (with our warrior)