[BTS] SGOTM 24 Turbo Ants

Actually, it has to be Henge, right? cus the culture slope matches ours which means it's not 8 (oracle), it's 8+1+1+1+1 (Henge)

team nostalgia on the other hand probably has Oracle T60

Anyway. Uploaded. We appear to be ahead on Score, Power, and Culture for what it's worth. Gaul helped.

Un Got It.
 
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Awesome turnset, WT! Way to capitalize on the one-turn window when Gaul was available for the taking! :goodjob:

I'm home but attending meetings in Amsterdam remotely so my schedule is all messed up this week. LC, you're up and I'll see if I can pick up the turnset after you... unless Pollina or ZPV turn up.
 
I'll start having some actual free time on Monday, so don't put me up next yet, please.

That was good news on Gaul, WT!
 
Way to capitalize on the one-turn window when Gaul was available for the taking!
I'm pretty sure it was building a worker since an archer didn't show. So it probably would have been at 1 defender for a few turns. But now that I think about it, the Immortal did heal pretty quick, so maybe the city was only available T64 and T65. (we got it T65)

Notes:
- 2nd warrior in TAT goes to MP Cowscity.
- brown arrow shows the way the settler should go (and the way the chariot went) to avoid blocking forest growth.
- 3Fish granary whip OF into wb. Maybe that wb can explore (at least a couple turns) if we work fish-fish-mine at size 3, but chances are it will be best used on the 3rd fish.
- whipping a settler in TAT might get stone a couple turns sooner, but it feels like slow build settler, then whip 2nd settler is the best way to get one for stone and one for the islands.
- Dog can go MP 2corn if 2corn can't get its warrior done. Once MP duty is covered by the warrior, Dog can move towards the desert and, with a chariot, we can work on LC's idea to farm XP.
- south spawnbuster can MP Gaul starting T79 (border pop)
- Was planning 2corn will use the corns for the near term to get a settler and library whipped. Then ideally some 3rd thing whipped and run corn-sci-sci or corn-lake-sci-sci for 17 turns to recover anger. It can prevent over-growing the city by giving both corn to Gaul every once in a while.
- Gaul: granary, wb needed for stone around T90. Another wb for south clams might be needed sooner than that. Not a problem whipping this city repeatedly to size 1 after granary if needed, but I think we'd be better off with that mine to get some OF generated. The hill (if not forested by then) is available T79
 
what tech would you think they got free?
MC. Based on their cultural graph, they definitely revolted early to BW. They built a monument on ~t52, got the Oracle on ~t61, built two more monasteries on ~t66 and ~t71. So I would guess they built the Oracle in their capital using maxOF whips on their settlers.
 
Actually, it has to be Henge, right? cus the culture slope matches ours which means it's not 8 (oracle), it's 8+1+1+1+1 (Henge)

team nostalgia on the other hand probably has Oracle T60
I'd say DBs definitely got Oracle-MC as I described above. Nostalgia is less clear. They go like this:
t30 60c revolt to Slavery
t45 88c still 2cpt
t56 120c average ~3cpt, either they built a monument on t46 or a library on t51
t60 136c average 4cpt, so it's now 2 monuments or 1 library for all 4 turns
t75 248c average 7.5cpt, tricky to decipher. Did they add 2 more libraries? Or did they complete the Oracle near the end of the turnset?

I think nostalgia is doing what I first envisioned: build libraries everywhere to pop borders. If so, it appears we have three relatively different strategies playing out.
1a. BW-Oracle-MC-(GLH?)
1b. BW-Writing-libraries-(GLH?)
2. Stonehenge-GLH

All three teams could go for GLH and probably will at least try. With only one coastal AI, it could go late. We need to keep expanding to take advantage of SH and GLH.

The AI tech rate seems stunted so 1a might fall behind for lack of exploration and a late GLH. 1b gets early exploration so they could spurt ahead if they get Alpha earlier than the rest of us.
 
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PPP T69-82 (finalized)

Exploration
Scout + chariot. At this point our chariot might as well go exploring. Too late to gather XP. Right?
Peek into Darius capital to see what he's building.

Research
Writing(2t)-Horseback Riding(@0% slider to ~t75-76, then 100%)

Diplomacy
OBs with Darius. Probably with all other AIs we meet.
Rework horse trade as needed. Probably wait to see what other AIs have to offer.

Forest Growth
4x. We need 4 more.

Discoveries

gold, silver, copper, 1 each

Great Prophet

Garrison in TAT, maybe use on galley to speed up exploration of island areas

TA Town
IslandSettler1(t76, settle ~t78)-IslandSettler2(~t80 3whip, settle ~t83)-libraryOrHA

CowCity
GLH-galley(~t75 2whip)-GLH(t82 done)

3Fish
granary(t70 2whip)-wb(done t75)-lh(t75-76)-settler(t77-t80, t80 3whip)-lh(t81 to maxOF, 2whip)
lh(t80 29h 2whip)-Maui(t81 maxOF)-SettlerOrLibrary(t82 to maxOF)

2Corn
warrior(2t grow to p4)-StoneSettler(t75 2whip)-(warrior)-library(~t84 2whip)

Gaul
granary-SouthClamsWb(done t81 latest if possible)-StoneWb(done t88 latest)

West Island(~t77)
granary

StoneCity(t81)

granary

North Island(t83)
granary

SouthClams(t83)
granary

Worker1
Road furs(t69-71)+deer(t72-t77)+mvCow(t78-79)+rdCowPartial(t80)+board galley(t81)

Worker2
Mine(t69-t72)+Gaul1n(t73-76)+rd/mineGaul1N2E(t79-83)
 
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I like glh 82 and early galley.

not sure we need roads to southclams. just take the slow walk. Unless there's really nothing else to do. Connecting deer (and cows) would be better.

I was also expecting the 1st chariot to go thru Darius. XP farm later.

Workers might need to jump on the boats for improving island cities. I guess the point is: don't send both of them east, roading to stone, etc. Maybe even cancel their orders each turn in case we want to bail out on a deerRoad, etc.

Nothing major to discuss. Green light.
 
No chance of researching HBR instead?
I suppose that decision needs to wait for us to see Persepolis, but I don't really see us building Forges just yet.
 
What is our mid-term research goal, anyway? Wait for AI to get Alphabet? Beeline Astro? Not enough info to tell? I'm trying to imagine what to Research after Writing...

I also think earlier galley and delaying GLH by 1 turn is a fair/safe tradeoff.

Green light.
 
I was thinking MC to acquire Alpha (spies), plus it's generally on our ultimate beeline, right? Our REX is forcing us to drag our feet a bit techwise, so maybe the AIs can catch up with us and trade us a number of Classical-age techs. (Is that the right name for that age? I've never spoken in those terms before. :))

I think we'll be putting very few beakers into either before we get a library and run scientists, but I could just play until some point where I think it makes sense to use the slider. GIve you folks a chance to think it over.
 
ZPV may have a very wise suggestion. How many turns at 100% is HBR? Nevermind, I'll check...looks like 8 turns.
So since we're around 50% break even, you should not play more than ~8 turns (~160:gold:) before we decide.
Of course, it's more complicated than that with us settling more cities, but it seems like we could get HBR ~T85. Seems like pretty good timing to finish our wonder T82 and move into full conquest mode. Assuming we get GLH, research should happen at the usual place with the usual GP plans. Conquest is going to the long pole I think.
 
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How much of our research is TAT and 2Corn? Should I shift things around to get those two libraries done by T77?
 
We'll also need Archurians. So it's roughly 10t @50%. Instead of t83, t86?

Tech rate now shows: 38 @100%
2 Libraries, 2 sci would add roughly 13: 51 total. +34%. Non-trivial. After GLH this percentage would go down.

Plus, we would want 9-11 roads or at least 26 wkr-turns worth of roads, done say on t88 (btw that color is called mitcht umber). Two workers would need to start on t76.
 
depends. I'd have to see the sacrifices we make to get the libraries out, but yea, those are the best two cities to focus on 1st since they can't do galleys or wbs.
Those 2 libraries would cut 8t down to 6t research, so we'd only need 120 :gold: and we could have HBR T79 T81 (assumes libraries done T73 T75)

edit: oops, my turn numbers are all off. I was going off memory that we're on T67. corrected above.
 
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