Pre-flight
Per discussion, I sell Chemistry to Brennus for 131 gptd and prepare for city and infra builds as well as an assault on Spain. As I cannot attain 4 turn research on Magnetism, I select Banking instead and sell Physics to the Celts in the hope they will research something useful. I am disappointed to discover that we have been through our GA but not a single city has a market. These are priorities for luxes and growth. We need settlers and workers and settlers and workers and marketplaces and universities. Trondheim, WV and Stavenger will be transformed into settler/worker factories while other core cities concentrate on infra and growth. Stavenger is switched from a cav to granary and most other core cities are switched to marketplaces and ducts. Much micro management is required everywhere

Several courthouse builds in hopelessly corrupt cities are vetoed.
In the meantime, the military machine will be turned towards Spain.
510 Carthage cannon -> settler
Trondheim worker->worker
WV Cav -> worker
Stavenger granary -> worker
Haugesund cannon -> settler
Falun founded -> worker
A cavalry with goto orders is found near Rusicade
520 Get the Pentagon notice
Trondheim worker->settler
WV worker->worker
Leptis Magna worker->worker
Svolvaer Caravel -> worker
Rej market-> uni
530 Trondheim worker -> settler
WV worker -> worker
Copenhagen market -> uni
Oslo market -> uni
Stavenger worker -> worker
fold worker into Oslo
fold worker into Stockholm
8.1.1
540 Banking -> Magnetism
WV worker -> worker
Molde harbour -> duct
Celts start JS Bach's

Establish embassy with Izzie. Madrid is defend by 6 regular muskets
DOW and land the army with 3 vet and 2 elite cavs.
Merge worker into Oslo.
100% science to get Mag in 4. Several cities require specialists
550 Karakorum worker -> worker
WV worker -> worker
Birka market -> uni
Stavanger worker -> worker
Almarikh worker -> worker
Farsund cav -> settler
Sarpsborg harbour -> worker
Peace to Osmon for 61g + Antalya
Army takes 3 muskets at the cost of 2 HP [3-0]
0.9.1 and mag is still due in three
Fold worker into Birka
560 Trondheim settler -> settler
WV worker -> worker
FC Market -> uni
Lillehammer settler -> settler
Entremont finishes Sistine
fold worker into Stockholm
three more muskets fall and Madrid is ours. [6-0]
Elite cav attacks spearman in the open and gets a leader [7-0]
Elite cav attacks warriors [8-0]
570 WV worker -> worker
Stavenger worker -> worker
Elite cav vs horse [9-0]
Hurry harbour at Hippo.
1.8.1
580 Mag -> ToG
WV worker -> worker
Stockholm market -> harbour
Hippo harbour -> settler
Alesund berserk -> settler
Upgrade caravels to galleons @ Hippo
Fold worker into Birka
Fold worker into Copenhagen
Helsinki founded -> settler
Elite knight vs horse -> another leader! [10-0]
Army vs spear [11-0]
Elite Knight vs warrior [12-0]
Elite cav vs spear [13-0]
Elite knight vs archer [14-0]
590 Carthage setter -> settler
Trondheim settler -> settler
WV worker -> worker
Iznik worker -> worker
Aahus duct -> market
Stavanger worker -> worker
Uskadar worker -> worker
Short rush Vadso, Odense and Fauske. Ducts due in three, four and four respectively.
Fold worker into Copenhagen
Elite zerk vs warrior [15-0]
Elite knight vs longbow [16-0]
600 WV worker -> settler
Karasjok market -> harbour
fold worker into Stockholm
Elite cav vs spear [17-0]
Elite cav vs warrior [18-0]
Elite knight vs spear [19-0]
Elite knight vs archer [20-0]
610 elite knight retreats from longbow on defence
elite galley defeats reg galley on defence [21-0]
Istanbul worker -> worker
Stockholm harbour -> uni
Stavanger worker -> worker
Bodo court -> lib
Falun worker -> worker
Keflavik founded -> harbour
cav army takes Seville [23-0]
cav army take Toledo [25-0]
cav army attacks Barcelona [27-0]
elite zerk kills longbow [28-0]
cav army takes Barcelona [30-0]
elite berserk vs spear [31-0]
elite cav vs warrior [32-0]
trade Banking to Celts for Wool, wines, ToG and 9g. It turns out that giving Physics to Brennus was a small benefit. It saved a turn to the IA.
I was going to do more to get the years aligned properly but I think I'll stop stop here. We are researching @ a six-turn rate currently and will have to do better. Many unis are on the way. This should help considerably.
We are badly in need of cities to fill up the world. Spain is a lovely rich country and they should be packed in there. Both Trondheim and WV have been converted into settler factories for this purpose. Stavanger is a worker factory and I have been using it to grow the cities in the area.
IMO, Farsund and Alesund should not exist. There are too many cities in the area. I know our idea was to build a science farm there but it actually is productive and the cities should be allowed to grow. This is why both of them are building settlers. Comments?
We can eat up the world if we choose with our five armies. The question is whether we want to do so. The Celts have been a nice trading partner and are paying us 152 gpt currently plus two luxes. The latter will be less important once the Spanish luxes are online. IMO, we should conquer the world at the pace we can fill it up.
Notes to next player:
1. There is a worker in Stockholm to be folded into the city
2. WV needs to build a settler in 2 turns in order to set up properly for a 4-turn factory. This is just possible with some micro-management. There are nine shields in the box. Twenty-one more are needed.
3. The cities north and west of Stavanger that are about to complete their aqueducts need to grow rapidly. Stavanger should feed them workers for many turns. Vadso alone could use four.
4. There are a fair number of units in Spain which still have movement. All the cities were captured this turn except Madrid so pack the troops in to squash the resistance everywhere but there.
5. New cities should go in places with plenty of food.
6. Lillehammer, Theveste and Elverun are producing settlers too fast due to forest chops. The chops were certainly needed in order to get food around. IMO, this was more important than the wasted shields. In any case, the deer should be given to Lillehammer as soon as Elverun has completed its settler to prevent still further waste and getting more food to Theveste is a priority.
7. Molde needs to grow-grow-grow! This is a core city and will be a powerful producer. It should have about 4-6 workers. I regret starting the duct. It should have built a couple of workers first. Too late now.
I think we should rush a few improvements. A couple of selected unis in places like Copenhagen which are high gold/low shield would be good choices. A duct in Molde following by 2 quick workers would also be good.