The Save
Turn 0 - 50AD
MM Oslo to get 2 extra commerce still finish unit in 1.
I'm not wild about the 1 pop cities with a scientist. Seems like we'd be better off growing them to support multiple specialists later.
I'm going to work on getting a couple of them to higher pops.
IBT
Watch Ottoman Warrior kill Mongol Archer.
Trondheim Library -> Harbor
Oslo MI -> Aqueduct
Turn 1 - 70AD
Warrior to Trond for MP.
Keep moving into position for attack on Mongols.
Consider trading, but decide to hold off a bit.
Sci in Stockholm to avoid riot.
IBT
Bergen Settler -> Treb
Reykjavik MI -> Aqua
Aarhus MI -> Berserk
Bodo Library -> Courthouse
Vadso Harbor -> Worker
Farsund Barracks -> Spear
Ottomans start Sun Tsu
Turn 2 - 90AD
Move up. Do a run of micromanagment.
Rush Lib in Risor. It works a bunch of sea squares and this will get more fish.
IBT
Risor Lib -> Harbor
Turn 3 - 110AD
Almost in position for attack...Check Trades.
IBT
Trondheim Harbor -> Marketplace
Turn 4 - 130 AD
Declare war on Mongols. Advance troops on Hovd and Tabriz
IBT
Arghh. Toughy Brennus comes demanding Literature. Take a break to think it over. Part of me wants to refuse, but they are paying 13 gpt, so I agree.
The don't trade it, so I will probably do it.
Turn 5 - 150 AD
Battle of Hovd
V. MI dies vrs V Spear. Spear promotes to 3/5
V. MI kills 3/3 Spear.
E. Warrior kills 3/5 spear and takes Hovd. Hire a sci there because the cit hates us.
Battle of Tabriz
V. MI kills 3/3 Spear
V. MI dies vrs 3/3 Spear it promotes and ends at 2/4
V. MI finishes the 2/4 spear, promotes to Elite and takes Tabriz.
Don't trade Lit to Spain and America yet. Wait a turn and see if the have more $$. I know it's a risk.
IBT
Celts building Sun Tsu.
Turn 6 - 170 AD
V. MI kills R Archer and promotes to Elite.
Advance some.
Taxes down still get in one.
Switch scis to taxmen.
Damn Spain got Lit, trade it to America for what we can get. Give them 27 gold, then sell lit for 34.
IBT
Learn Theology -> Education
Turn 7 - 190 AD
Advance on mongol city. Rehire the scientists.
IBT
Bergen Treb -> Aqua
Turn 8 - 210 AD
Battle of Ulaanbaatar
V. MI dies vrs 3/3 spear. Spear uninjured.
v. MI kills 3/3 spear. Promotes to Elite.
E. MI dies vrs 3/3 spear
IBT
Say sorry for having a Galley in Carthage.
Odense Rax -> Pike
Turn 9 - 230 AD
Battle of Ulaanbaatar
V. MI dies vrs 4/4 spear.
![Pissed [pissed] [pissed]](/images/smilies/pissed.gif)
(sometimes I hate the RNG)
V. MI kills spear and takes it (finally, and it isn't even on a Hill. Just plain fortified Spears)
IBT
Birka Rax -> Serk
Turn 10 - 250 AD
Heal units for next player.
I didn't check trading or do MM for this turn, prefer to let Jove set things the way he want em.
I probably could have done a slightly better job at trading, and the 3 MIs at Ulaanbaatar hurt. We might want to switch some builds back to Military.
I think the remaining troops should suffice to take one more city, but unless we get lucky we're going to have to bring up more troops to continue into Mongolia. They are down to 4 cities, but they are core cities.