Pre Flight
Move settler in Celtland to New City 1 on the hill. I think Ill be expanding north to Eboracum rather than attack Lug across the river.
Change Tromso from Pike to market. Im moving a reg warrior from the north down to Tromso for an MP.
Court in Entremont duly changed from harbor.
IT
Iron pillaged in Celtia. An archer and MDI appear.
Turn 1
Bombard the MDI down to 1 hp and attack with 4/5 elite. 2/5 wins, no leader.
Attack the reg archer with elite archer, 3/5 wins, no leader.
Bombard spear and attack w/ 5/5 MDI. 5/5 wins, no leader.
Settlers arrive in Entremont and dispersed to the North.
Attack pike on the iron hill w/ 4/4 MDI. MDI loses, pike 1/3. Kill him w/ elite knight, but no leader.
SPAIN GETS GUNPOWDER. Alright. We pay 19 gpt +Education for it. Full steam to Chemistry. Distribute education around. Osman gives 22 gpt +70 gold. Carthage gives 34 gold. Gift them both Gunpowder. We need Osman's gpt as Spain will surely be the one to get Astro anyway. We're at 484 gold and -49 gpt w/ Chemistry in 8. Play with scientists/taxmen a bit to no avail.
Turn 2
3 new cities settled. Move in place at Eboracum and there are wines up here in the north to be settled soon. Unit support from the new cities drops us to -31 gpt.
Turn 3
Take Eboracum, losing one MDI to a pike. Another elite victory yields no leader. Promote Vet MDI to elite on an archer.
IT- We lose silks. Hannibal wont give them to us for 3 luxes, but when I throw in a whopping 9 gold he capitulates.
Turn 4
More MDIs arrive in Celtland. They are on their heels. War with the Mongols should be next. We'll need a few units in the north for that; they do have saltpeter. Establish embassies with Mongols and Ottomans (screens below). Sun Tsu's in 11 turns by the Ottomans at 390 AD. We can start their GA for Banking/Metallurgy which would be ideal.
Settle Honingsvag.
Turn 5
Take Richborough, losing an elite MDI on a redlined pike

. 2 archers and 2 MDI come out of Lugdunum.
Turn 6
Ship chaining more troops over. The Celts retreat out of our territory.
Turn 7
More of the same and troop positioning. The Indians STILL dont have writing. Started 2 market builds in Reyk and Oslo; to be changed to unis if the next player prefers.
Turn 8
Eliminate 2 archers and a pike with elites, still no leader. Camulodunum has only a spear left defending. Position by Verulamium for a raising of the city, and the plan is to take Lugdunum next.
Take out two archer with MDI below Richborough.
Turn 9
On the interturn, an elite MDI battles off 3 reg archers out of the fog but a Celt MDI takes him down.
At Verulamium, 2 elites win but no leader. No losses. City raised for 2 slaves.
At Camulodunum, vet MDI takes out the lone spear. City taken.
Turn 10
Astro is not to be found yet. We have enough money to rush an aqua in Vadso or Alesund.
There are 4 MDI, 2 trebs, and a settler waiting to go to Lugdunum. There is an elite pike and 4 trebs with him at Richborough waiting for orders. The intent was to send them to Lugdunum w/ MDI until the MDI support was weakened. They are awake and need orders.
We can initiate Osman's GA in 5 turns per Klarius' gift idea, to be done in conjunction w/ an attack on the Mongols w/ Carthaginians allied as well? We can drop units off next to two Mongol cities if we want to actually fight them. I think a Mongol GA wont help us at all.
There are several troops in the northern dye city for the purpose of war with Mongolia at some point.
A chop will complete below Honingsvag next turn, it is set to a warrior in 4. I would prefer to put the shields toward a settler, we have two slaves newly arrived there that can help irrigate the deer. Hon can also use a bonus grass.
I believe Carthage just now hooked saltpeter up. The Mongols have one source on the other side of us towards the Ottomans.
We might need another unit or two to take Lugdunum. I would like to take it and clear the north from any threat so we can get those science farms running. Our leader luck has been pretty bad, but that could change any time. We are at just over 200 beakers per turn. We are going to be hurting in the industrial age for research if we dont get more pop and universities up asap.
We need more settlers from home if we dont get a leader and the 2 turn Entremont settler factory going. Entremont is an awesome city.