1250bc look at save.
MM capital etc. Aarhus swapped to worker.
1225bc philosophy -> republic ->lit
revolt by big picture 5 turns, then again 4 turns (this always seems to happen, is it fixed in C3C)
Scientists needed in Trondheim and Copenhagen.
we are up philo and COL on everyone, and India doesn't have writing either.
Trades:
Mongol: sell COL for MM, wheel
Ottoman: sell MM for masonry, bronze, 30g (horses near Oslo)
Ottoman: sell wheel for CB + 6g
Carthage: sell COL and philo for horseback riding, iron working, myst and 120g (iron is around but not hooked up)
Ottoman have polytheism.
The price is high, but they will only get techs for it if I don't trade first, so I buy it for the extortionate price of
philo COL horseback riding and 125g.
Unfortunately nobody has mathematics yet.
ibt India wants to talk. No dice.
1200 bc
With half speed workers and no production there is little to do.
ibt, Gandhi of all people is the first to mathematics.
1125 bc republic at last.
A lot of MM. The capital has 2 food in the box so can make a worker from scratch next turn, but unfortunately can't carry on like that.
Try a suicide curragh out west.
Unit costs are 28gpt. But we have only 8 warriors, so I don't feel like disbanding just yet.
ibt Mongols dispere a barb camp in the north, just beating me( I had killed one of the 2 defenders the previous turn).
1075bc
curragh reaches Spain: they are down several techs.
Alesund founded in jungle way in north.
Bodo founded south of this, but at least claims a deer.
Lots of MM has let the capital produce 1 worker per turn so far, but it is going to lose pop as a result.
1050bc
Karasjok founded near Hippo.
1025bc
Mongols have lots of cash, so I sell them philo for 123g
Sell writing to Spain for 65g.
ibt Celts finish Oracle
We learn literature.
Unfortunately no one but India has maths, which is bad, so we have to research it ourselves.
I haven't traded.
I put the capital up to 10fpt, and switched a number of builds to library, but all this can get changed again.
We have a fairly respectable 19 workers at the qsc cutoff, but I haven't managed to connect either dyes or ivory.
Our military is meagre: 9 warriors, at present I haven't hooked horses up (just out of Oslo's range).
I haven't started FP, Great library or SOZ builds all of which need consideration.
I haven't built embassies either.
The AI all appear weak: we will probably have to do our own research.