SGOTM8
(0) 550 BC
Wow, I even have some soldiers to move. Great. I decide to head for Canton and Chinese horses, for obvious (greek) reasons. The Greeks have Monarchy. They lack any connected iron. I hate researching a tech that may be popped by a scientific moron so I sell them HBR, Construction, Viking contact (they would have met soon enough) and 105g for Monarchy. We dont need it but otherwise I would have offered the techs
They pull Feudalism. No chance to buy it for now. Monotheism in 22 with -11gpt
Those archers cost us a lot. I swap a few builds to Markets and Temples for expansion (Indigo, Barb Impasse, Warrior Prayer - Temple, Mount Belle Vue to Market, Fort Chunky and WTF river to settler).
Sorry for all those changes, but were way better militarily than China (so says the babe in the F3 too) so I dont think that we need all those military builds immediately.
(IBT) Damn. 24 Apache horses and a warrior come out of the fog mountain next to Northern Mountains. Hi guys
(1) 530 BC
Ill let them pillage Jungle Edge. I saw a barb! founded where the settler stands. Garrison Northern mountains and pull out every unit that may be threatened. Check this, nice isnt it?
I wonder
Was it a single civ in MA needed for the uprising or 2? Because in the latter case it was me pulling up the Greeks that woke them. I hope they have the same fun too, the bad news are that well face elite hoplites. Burn the treasury in research.
(IBT) Damn it! They go in all the senses!
(2) 510 BC
Fort Chunky settler settler. I guess we priorize libs more than temples, as Indigo has one already. I change the builds around. Catapult takes off a point of the barb on the mined mountain, so we may not pillage. Wake a slave in danger. Advance on Canton with 5 archers and 2 spears and on Nanking with 3 cats, 3 archers and a spear.
(IBT) 4 barbs pillage Jungle Edge, taking 3g and a few shield. The worst thing is that the wounded one pillages our road and the capital loses dyes! It riots
I scroll ahead and fixe the other cities. What are those barbs!
(3) 490 BC
I use 3 archers to block the choke, I hope this will attract the barbs to the north
Lose an archer and kill 2 spears, archer in Canton. We sink a galley too. I like this, with our thin defences in the core
Then our cats redline the single spear in Nanking and the city is ours with 4 slaves. I switch Fort Chunky on spear. Found Dyes-see on the Dyes.
(IBT) Not much, two less barbs for 1 shield. I would give immediately 25 shields to get rid of them immediately.
(4) 470 BC
Cats advance on Xinjian. Pull out the warrior from I saw a barb, I should have done this earlier.
(IBT) 4 less barbs, including one killed while attacking Northern Mountains.
(5) 450 BC
Kill 2 spears in Xinjian losing an archer. The last attack was spear against 2hp spear. Lucky me. Capture a slave. Only 13 barbs in sight.
(IBT) 2 less barbs, including one in defence.
(6) 430 BC
Strike with archers and kill 2 more barbs, getting a promotion.
(IBT) 3 more barbs disappear, one promoting our archer. Xinjian flips with a spear in it! 1 turn after capture!
(7) 410 BC
Kill another barb. 7 left, with 3 that can strike next turn empty cities. 3 cats, 5 archers and 2 spears start the march towards Beijing, ETA 2 turns. Send an archer next to Xinjian. The greeks have sold our contact to Japan, they know England and Rome too. Japan are up to us. 2g+8gpt is doubtable for any contact, Ill wait them to buy it. I cant even buy WM other than Scandinavian. They have already bought the Greek one, that is updated from the Japanese, and we have a problem.
They have Iron too, but unconnected for now.
(IBT) 4 less barbs, including one on our archer.
(8) 390 BC
The ugly faces of Caesar and Betty show up on the F4. No offence meant, after this barb treatment all I see are ugly faces
Too good that Im alone, Ill turn off my phone. If my girlfriend calls me now, Ill have to spend a fortune in flowers
. Anyways, theyre both down Currency, as well as Scandinavia. The last 3 barbs die, the camp is in sight. My archer dies against Xinjian spear. Scandinavia suddenly has some money, they get Currency for 47g and WM. This one gets us all the WMs and 25g.
Lux goes to 40% so I can fire quite some scientists. Embassies are a bit expensive right now
(IBT) Nothing. For once. Except a redlined Chinese archer running away from some Greeks.
(9) 370 BC
We take 25g from the camp. We deserve them. Our SoD is next to Beijing.
(IBT) The Chinese dies, along with a friend of his, in exchange of a Greek warrior. RIP.
(10) 350 BC
Indigo market spear, Warriors prayer library market. Why do the Metal Kings need a lib? To read stories to their kids, of course. Switch WinAmp to The Warriors Prayer.
Grandfather, tell me a story!
The cats do 3 hits on Beijing, only 2 spears inside??? And while singing Hail! Hail! in honour of the brave elite archer that died, we get this:
They were the Metal Kings!
I havent sold the granaries yet, feel free to do it. I fear that Beijing may flip, it has 10 chinese inside including 5 resistors.
We have first level WW, lux goes up to 50%. One turn left on the MA. The Chinese are willing to give 3 cities for peace, but not Macao (2 pop) or Tientsin (1pop) if we want some of them. We may want to proceed the war a bit
Feel free to change the builds too, but I wanted some markets up for our economy.
Thats all folks, I need a beer